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Dev blog: Artisan

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Mr Flibber

Mr Flibber

Posts: 974 Gold Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Absolute no, a new skill that helps other skills will just deflate prices. Period the end. Make a skill that is it's own entity, a skill that upon leveling it makes you AND ONLY YOU benefit from leveling it. Sorry skillers but a level 3 character with 99 stats is just silly and you shouldn't get your own skill for it. I'll just hit you with a 10 and kill you, so I win. Artisan was a good thought but just won't fit in with the 07 feel. Add it to RS3, that version is beyond repairing.
It helps non skillers too... I hate doing the same skill for hours on end. This gives me a chance to do a bunch. I dont care about prices anyways. Most prices will probably go up, and the ones that wont go up are probably already alch value prices.

10-Jul-2014 21:51:01

Zynk

Zynk

Posts: 465 Silver Posts by user Forum Profile RuneMetrics Profile
Fish Fillets

So... we use a herb on a fish which could otherwise be used to make a 3-dose potion to have a *chance* at getting a one-off effect? That's dead content. Make it guaranteed. At least then Torstol will have a benefit, albeit small.

Carvings

Does not seem worth it, especially for runite mining. What kind of *chance* would it have?

Artisan Tools

The bird nest/gem boost seems a little O* considering we can combine the two tools with no combat requirements.

Totems

The three top totems don't seem useful at all. Make totems higher-leveled (levels 60-90 instead of 1-90). The benefits seem too rewarding at the current levels.

2H Crossbows

Remove these and instead replace it with longbow sights. Why create new content when you have an opportunity to replace dead content?

Slow Burners

Give it a benefit to cooking (lower burn rates), otherwise this is dead content in my eyes. People will continue to use Rogue's Den for cooking.

Combining Runes

Teleport runes devalue teletabs, replace them with something else like Vengeance Runes. Lower the cost of making them all to 1 pure essence + the runes required to cast the spell normally.

Construction Shortcuts

Depends on how long they last, but seems like this has potential.

Skilling bracelets

Seems good to me.

Quartz Figurines

No. Just no.

Clothing

Get rid of cosmetics (useless clutter), Magic robes (simply don't need), Bowyer outfit (why is this even in there), and Esoteric (devalues the hard efforts of runecrafters)

10-Jul-2014 21:52:15

Mr Flibber

Mr Flibber

Posts: 974 Gold Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I'm not understanding the criticism that Artisan is receiving.


1. Get an artisan task
2. You gather resources
3.You craft those resources into artisan items
4. You sell or keep them


People are idiots and dont want the game to change at all so the game dies. Or they are butthurt that the skill they wanted didnt pass so they gotta ruin it for everyone else.

10-Jul-2014 21:57:48

zoks1

zoks1

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
I don't like this. I feel that the rewards are very niche and hard to use effectively. Also, I don't think rewards should be used as a bribe. We need a skill that is fun in itself (in that aspect, similar to Dungeoneering). That's why I suggested a skill that revolves around the participation in and winning of Minigames. Apparently they didn't like it. Maybe I will try again later.

10-Jul-2014 22:04:23

LostUlfberht

LostUlfberht

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
just because someone doesn't like artisan doesn't make them butthurt or an idiot... its 07scape and everyone has a different idea of how this game should be continued. we should just be glad to have a voice in the matter at all, im not for artisan, i vote no, but that doesn't mean that i will quit playing just because it gets passed. (which i don't see happening...) its a majority vote so if something gets passed that makes you think is for idiots, which would make at least 75% of us, this is not the game for you.

10-Jul-2014 22:11:38

King Jim
Dec Member 2023

King Jim

Posts: 3,066 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
I'm not understanding the criticism that Artisan is receiving.


1. Get an artisan task
2. You gather resources
3.You craft those resources into artisan items
4. You sell or keep them


People are idiots and dont want the game to change at all so the game dies. Or they are butthurt that the skill they wanted didnt pass so they gotta ruin it for everyone else.


or its a ******* dumb skill and people are allowed to express their opinion
"I've been playing since 2006 but jagex made me quit 11/20/2013"

10-Jul-2014 22:12:35

UnknownValue

UnknownValue

Posts: 2,404 Mithril Posts by user Forum Profile RuneMetrics Profile
Exactly what "xx**coxx" said. "Kaain You're talking jibberish when you say "people are butthurt, people don't want the game to change at all, and I don't like doing the same skill for hours on end." That's what Runescape is!!!!! Sitting here for hours on end!!!! What you guys are proposing is nothing other than jibberish. Have you not read what the new runes are? Their a joke! We do not need these new items. We do not need another "slayer" skill for non-combat skills. That is just pathetic. 13 year old kids complaining. I am not complaining, I am supporting Runescape 2007 and this update makes it no longer Runescape 2007, it's pretty borderline already. It's quite obvious.

10-Jul-2014 22:13:34 - Last edited on 10-Jul-2014 22:14:34 by UnknownValue

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