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Dev blog: Bots & F2P Thread is locked

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EncoreShot

EncoreShot

Posts: 7,325 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
How about making it permanent first and THEN ,if necessary, they can remove f2p when they feel it's not making them much profit.

They even said that they don't have any plans of putting ads on F2p, Lol. Just lol.


I've been wondering lately, do they even have plans? What is their long term strategy to attract new blood to OSRS? Do they even give a ****?.

All they care about is their stupid, worthless micro-transactions, instead of caring for the game's long term health. You can tell their attitude towards RS3 is also affecting OSRS, in the negative way of course.

21-May-2014 20:46:03

DontStakePls

DontStakePls

Posts: 63 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I'll tell you a better solution and trust me it will work, remember in the old days when there was no adblock? and Jagex was making money out of f2p players by advertising? So how about you guys try and make it like the old days and win money from advertisements from f2p players. There are many sites where you have to disable adblocker to access it, so i'm sure you can find a way to let f2p players disable their adblock in order to access playing osrs and win money by advertising which is good enough to run f2p servers and trust me this will work.So you will be earning money from advertisements which is enough to run the servers AND when f2p players think it's the right time they will subscribe,give the f2p players time to enjoy the game not force them to enjoy the game for a limited time. Reply if you people agree with me
Support for this, f2p being permanent and having ads is acceptable. If I recall correctly, there were ads that made you load the entire window back in 2007, please don't repeat this.

22-May-2014 02:38:45

Mr KO

Mr KO

Posts: 463 Silver Posts by user Forum Profile RuneMetrics Profile
"On the 27th May we will start a F2P trial where all newly made accounts will have access to a F2P version of Old School for two weeks.""

This is not the way F2P should be introduced at all. F2P has been a key aspect to why the game was successful in 2007. If F2P is introduced all at once, players will not feel they are only playing a 'demo' but the real game and continue to level. In time, players who see the game is fun, which it is, will purchase membership in order to use higher leveled items. However, if players are only given 2 weeks to decide if they want it or not, is not the correct way to do it.

A smarter, more effective way to go about doing this is: Introduce F2P all at once in June, and advertise all over Youtube, all other forums, and get the strong player base again. You may not see immediate results (membership purchases) but you will see a lot of people enjoying a once loved game. Additionally, the two week trial is not going to be seeing immediate results, just like the free trial in October, players, or people in general, DO NOT like to be pressured into buying something they aren't sure of. If they are given the respected rights to play for free whenever they want, they will enjoy their time playing and eventually become a member in time.

22-May-2014 07:21:19 - Last edited on 22-May-2014 07:22:33 by Mr KO

EncoreShot

EncoreShot

Posts: 7,325 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
"On the 27th May we will start a F2P trial where all newly made accounts will have access to a F2P version of Old School for two weeks.""

This is not the way F2P should be introduced at all. F2P has been a key aspect to why the game was successful in 2007. If F2P is introduced all at once, players will not feel they are only playing a 'demo' but the real game and continue to level. In time, players who see the game is fun, which it is, will purchase membership in order to use higher leveled items. However, if players are only given 2 weeks to decide if they want it or not, is not the correct way to do it.

A smarter, more effective way to go about doing this is: Introduce F2P all at once in June, and advertise all over Youtube, all other forums, and get the strong player base again. You may not see immediate results (membership purchases) but you will see a lot of people enjoying a once loved game. Additionally, the two week trial is not going to be seeing immediate results, just like the free trial in October, players, or people in general, DO NOT like to be pressured into buying something they aren't sure of. If they are given the respected rights to play for free whenever they want, they will enjoy their time playing and eventually become a member in time.


I completely agree with you, that's obviously the right way to manage the game and any game out there in general.

The thing is, for me it seems like Jagex doesn't believe that the 2004-Mid 2007 era of Runescape can be revived to its original success and to the same numbers we've all seen back then, thus unwilling to make the necessary decisions. They're clearly underestimating the odds of this game to be successful once again.

The golden question is: Why?

22-May-2014 11:29:00 - Last edited on 22-May-2014 11:29:53 by EncoreShot

F0NK

F0NK

Posts: 93 Iron Posts by user Forum Profile RuneMetrics Profile
It is good to see that the developers are looking towards the future. I wish old school could run alone on subscriptions. Though I may be bias as I'm a 'gathering skill junkie'. Goodbye high priced coal and lobbies :(

22-May-2014 12:59:45

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