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Dev Blog: Rejuvenate the wildy Thread is locked

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Norne
Jan
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2012

Norne

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Talked to most of my friends, they all support this 100% as well. Don't pay attention to the people saying they won't vote yes, they are a minority.


They (we) don't have to be a majority tho. ;)


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"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

10-Jan-2014 21:52:34

whyruhiding

whyruhiding

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lol it doesnt remove wilderness content it expands it so there would actually be more places to hide..........


If successful it would move pkers away from the ditch and invite more. However the spots are predefined, they wont randomly move around: so all a pker has to do is know where the spot is (re: look at the map) and your only hiding place is the numerous world he'd have to jump to. Reducing worlds therefore reduces hiding spots, yes.


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Pretty much what you're asking for is an alternative, but at what rate you collect it is at our discretion.


Jagex's discretion technically and it can't be randomly disappearing either (or I'd vote no to it). Constant like any other spot that you'd fish at...but slower and ya I'd be more likely to say yes. Otherwise I'd still vote no.



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your logic is so bad lol.

10-Jan-2014 21:53:57

P E A C E
Jun Member 2022

P E A C E

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Man, I will be so upset if these ideas don't pass. They will help the game soooo much. Pking clans are dying so fast.. Even the Wilderness Guardians of which I am a part of has gone pretty much inactive. This update would surely spark life to the wilderness and clans.

For those of you thinking of voting no, please think hard about your choice because this update would really help out clans and pkers.

10-Jan-2014 21:54:05

Mila of 2013

Mila of 2013

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Talked to most of my friends, they all support this 100% as well. Don't pay attention to the people saying they won't vote yes, they are a minority.


They (we) don't have to be a majority tho. ;)


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Well we're all entitled to our own opinions and we'll definitely find out once the polls are up.

10-Jan-2014 21:54:24

P E A C E
Jun Member 2022

P E A C E

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Anyways, I'll be voting yes to pretty much everything :D


Me too :)

Talked to most of my friends, they all support this 100% as well. Don't pay attention to the people saying they won't vote yes, they are a minority.

This makes me happy. Cheers.

10-Jan-2014 21:55:39

Discomint
Apr Member 2022

Discomint

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As long as it is significantly less profitable outside of the wilderness I'm fine with that.


Think it have to depend on the value for me, I'm not about to let it get 5-6x greater but 2 to even 3x wouldn't bother me absurdly. 1-2 would be perfect for me though.

I don't mind more danger = more reward, but a peaceful (non risk) way to get it is something I feel should always be possible.


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uggh i have to disagree with this... i know this is a huge exaggeration... but should a level 1-3 chicken drop an armadyl hilt just because you killed it 1,000,000,000 times? and it's safer??... there's a risk for obtaining this powerful weapon, there has to be risk also for some of the best resources... even for a skiller

10-Jan-2014 21:57:36 - Last edited on 10-Jan-2014 21:58:34 by Discomint

Team Skull
Aug Member 2008

Team Skull

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Anyways, I'll be voting yes to pretty much everything :D


Me too :)

Talked to most of my friends, they all support this 100% as well. Don't pay attention to the people saying they won't vote yes, they are a minority.

This makes me happy. Cheers.


D4 will be voting yes too :3
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor

10-Jan-2014 21:57:40

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