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Agaard

Agaard

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No I just think it's bad for the game to concentrate all the most powerful ressources in a PvP area, it's just dumb for me.
With this post, I would underline the fact you get this name who illustrate perfectly the style of the kids Pkers , just that.


Ok, that's fine- your opinion. Voting No because you feel it ain't best for the game. Admirable.

But the bolded part I'm having a bit of trouble in understanding :c



If everyone pay 500k when enter in the wilderness - and loose it when they die ONLY if they have attacked someone during this time, all will be great for me. This is the solution


Sounds good enough to me


Then we can poll that !
No seriously this idea is really a good solution to all for me.

12-Jan-2014 09:29:06

Norne
Jan
fmod Member
2012

Norne

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*Shrugs* if you think it strengthens your argument in front of others, okay - I imagine its as effective as changing someones mind as hitting them over the head with a frying pan repeatedly tho.

Just remember, it can't devolve much further..and it typically does.=\

(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

12-Jan-2014 09:30:23 - Last edited on 12-Jan-2014 09:30:53 by Norne

Norne
Jan
fmod Member
2012

Norne

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If everyone pay 500k when enter in the wilderness - and loose it when they die ONLY if they have attacked someone during this time, all will be great for me. This is the solution


I assume this means skulled? Otherwise there's little point in a skiller trying to defend herself at all, may as well just go and run with no risk - 500k is more then most inventories are worth. =\


(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

12-Jan-2014 09:32:17

Team Skull
Aug Member 2008

Team Skull

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*Shrugs* if you think it strengthens your argument in front of others, okay - I imagine its as effective as changing someones mind as hitting them over the head with a frying pan repeatedly tho.

Just remember, it can't devolve much further..and it typically does.=\


Nice Strawman.

I was just stating simply because a logical fallacy was used does not imply that the argument itself is invalid, I could give an example how this can be the case if you want me to.
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor

12-Jan-2014 09:32:50

Team Skull
Aug Member 2008

Team Skull

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If everyone pay 500k when enter in the wilderness - and loose it when they die ONLY if they have attacked someone during this time, all will be great for me. This is the solution


I assume this means skulled? Otherwise there's little point in a skiller trying to defend herself at all, may as well just go and run with no risk - 500k is more then most inventories are worth. =\


I did not say that >_>
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor

12-Jan-2014 09:34:35

BHBoost Dave

BHBoost Dave

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I'd just like to post a comment that comes directly from the comment section on YouTube about this update. I don't think this person has commented on the Dev Blog.

At the end of the day most 07 worlds have around 200 players, and out of those 200 maybe 20 of them are potential pkers, and out of those only 2-3 will actually go to deep wild. Even with all of these things in the wild, the people will still be so spread out over so many worlds that you will still have to hop nonstop to find people. The only way to make it active is to bring it out on 3-4 specific worlds, or just make bh worlds, bring back targets, bring back 75k risk to get loot, so that pkers are forced into only 3-4 worlds. Clanning was incredibly active during bh+pvp world era and the wilderness returning is what killed it. Remove the wild for all i care, too many worlds for too little people. It's so dead that it might as well not exist anyway.


I agree with many things in this post worlds were packed as well as PvP worlds. The removal of the wilderness is what caused the decline of players in the first place, so this part, I do not agree with. However, there should be a decrease in the amount of worlds due to the amount of OSRS players. I think most of us believe this assertion to be true. With a peak of roughly 16,000 online players, and most worlds harboring a population of ~250 players at peak times, my point is to be made the more clearer. Skillers need the incentive to skill in the Wilderness, and we're giving it to them. We all know that world-hopping is a massive habit for skillers, so decreasing the general amount of worlds may impact this...slightly. However, the impact on the community in general (PKers), will be substantial and well worth the thought. Sorry for the bad English. :-)

12-Jan-2014 09:40:55 - Last edited on 12-Jan-2014 09:42:04 by BHBoost Dave

Block Main

Block Main

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Good Job with most of the stuff!! :)
New bosses, shields are a good idea.
The Revenants is the biggest bomb though. :) And big bomb has to explode big too - so big that VLS-s and Statius, etc come down raining from the sky. ( That's what they should drop. ) Good luck!

12-Jan-2014 09:52:55

Le Jakes

Le Jakes

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Looks good to what i read of the post [all of it] All the ideas looks good to me we need fewer worlds on OSRS to make this more of an impact so it will be easier to find different opponents even if they're a pvm type clan/ PVP clan... Single pkers and even skillers so there is more chances to find those type of players without having to hop worlds. Revnants should drop Vesta's Statius and Zurials weapons and armour so there is more degradable equipment in the game meaning for more diverse types of accounts in the wilderness like the old 20attack corrupt pure that would use a Corrupt VLS or the statius warhammer in which meaning more $$ for the player in which kills that type of account.. Ugh Runescapes filthy casual, lynch me now :)

12-Jan-2014 10:17:20

Crag Hacks

Crag Hacks

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Regarding the Dragon Pickaxe, can the special be changed this time around? The original special attack in case forgotten was: " Shock : Drains an opponent's Ranged, Magic, and Attack levels by 5% and uses 100% of the special attack bar", and was really quite useless. I propose that the special be changed to be related to mining rather than combat. Maybe: Avarice of the Dragon: 5% chance to obtain 2 ore at once for 1 minute or 5% faster mining rate for 2 minutes and uses 100% of the special attack bar. It should really be the same with the Dragon hatchet also, if that is the community is in favor of this change.

12-Jan-2014 10:40:34

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