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Dev Blog: Rejuvenate the wildy Thread is locked

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Norne
Jan
fmod Member
2012

Norne

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As long as it is significantly less profitable outside of the wilderness I'm fine with that.


Think it have to depend on the value for me, I'm not about to let it get 5-6x greater but 2 to even 3x wouldn't bother me absurdly. 1-2 would be perfect for me though.

I don't mind more danger = more reward, but a peaceful (non risk) way to get it is something I feel should always be possible.


(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

10-Jan-2014 21:42:54

P E A C E
Jun Member 2022

P E A C E

Posts: 3,720 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
As long as it is significantly less profitable outside of the wilderness I'm fine with that.


Think it have to depend on the value for me, I'm not about to let it get 5-6x greater but 2 to even 3x wouldn't bother me absurdly. 1-2 would be perfect for me though.

I don't mind more danger = more reward, but a peaceful (non risk) way to get it is something I feel should always be possible.


(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×

Agreed. I don't want to always have to be on the lookout for pkers when I just wanna chop some yews or something.

10-Jan-2014 21:43:58

Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
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Or reduce the actual amount of game worlds. You could easily take down one third (or even a half) of current game worlds without affecting negatively to the general gaming experience.


This would be such a bad idea with the revival....more pkers + less room to hide in? So pass on that..


(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

10-Jan-2014 21:44:19

Saxo
Mar Member 2020

Saxo

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Anything wild related will probably never pass, the game is filled with too many people who instead of doing their job like moving the 6/10 topics on the first page that's in the incorrect forum they'd rather spam the forums and complain about going somewhere that's completely optional.

It's a shame really, but not much we can do about it. It's just funny - those same people complain about the online numbers being low yet they basically force pkers to quit by not supporting updates that may revive pking.

10-Jan-2014 21:44:56 - Last edited on 10-Jan-2014 21:45:14 by Saxo

P E A C E
Jun Member 2022

P E A C E

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What do you think about making the pirates in the wilderness (near the mage bank) have a chance to drop some cosmetics? Like the red trouble brewing hat, peg leg, and left eye patch (to make double eyepatches). Perhaps even the parrot on your shoulder as I know a few npcs have.

10-Jan-2014 21:45:40

Mila of 2013

Mila of 2013

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As long as it is significantly less profitable outside of the wilderness I'm fine with that.


Think it have to depend on the value for me, I'm not about to let it get 5-6x greater but 2 to even 3x wouldn't bother me absurdly. 1-2 would be perfect for me though.

I don't mind more danger = more reward, but a peaceful (non risk) way to get it is something I feel should always be possible.


(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×


Ok you can get a fishing spawn in the edgeville river that appears once every 10 minutes with a slower fishing rate.

Pretty much what you're asking for is an alternative, but at what rate you collect it is at our discretion.

10-Jan-2014 21:45:55

Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
What do you think about making the pirates in the wilderness (near the mage bank) have a chance to drop some cosmetics? Like the red trouble brewing hat, peg leg, and left eye patch (to make double eyepatches). Perhaps even the parrot on your shoulder as I know a few npcs have.


Read the first sentence and thought you meant cosmic runes for a second lmao. Here's a thought: Are cosmetics enough? Oh and no thanks to ruining minigame cosmetics - they got enough trouble man. :(


(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

10-Jan-2014 21:46:53

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