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Dev Blog: Rejuvenate the wildy Thread is locked

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ChinStar
Jul Member 2019

ChinStar

Posts: 1,348 Mithril Posts by user Forum Profile RuneMetrics Profile
I love the fact you have thought about it alot. The main thing I'm worried about is the multi layout. And i hope you don't put multi area on the west members gate. as that's vital in encourage players up and down the wildy alot of players don't like multi also please dont make the multi areas (maybe you can take the red dragons from all none wildy spots?) so only place in game to get red d hides is in wildy? and maybe think about brawlers? ;)

thanks tho :)

10-Jan-2014 18:39:44

Baby Pegasus
Feb Member 2024

Baby Pegasus

Posts: 299 Silver Posts by user Forum Profile RuneMetrics Profile
Did anyone else get a good laugh @ the Flaming section? :D
Hahaha flame boys getting perm-muted on osrs...
I'd say gf but this is more like Game Over.

Oh and for the green dragons heres my feedback:
leave some areas as single combat.

10-Jan-2014 18:39:59

Kyroda

Kyroda

Posts: 58 Iron Posts by user Forum Profile RuneMetrics Profile
Essentially you're using Skillers and PVMers as bait to reward PVPers and to create a higher amount of PVP/PKing, sadly I don't believe what you offered is totally the right way to go about it.

Monster Spawns
Firstly, I think it is a good idea to add new monsters which have higher hp, and lower defense to entice Pure accounts and low level accounts to train and grind, but in turn it'll become inactive purely because the reward in experience for PVMers isn't enough to keep them enticed enough to return if they're being constantly killed and losing valuable resources.

The whole idea of GWD creatures escaping is a great idea, but if this idea then just entices PKers to get involved and practically kill off any person that leaves, they'll be the one gaining the Adamant Bars, rather then the player itself. Of course, they may make an escape, or a sneaky get away, but the risk is still high, to even bother focusing on killing these.

Noting down that Green Dragons will be placed in multi, not only is it a great idea in itself (too kill off green drag bots), but will only cause Dragon Bones to rise, and it'll only discourage players avoiding gaining anything over 70-82. That said, could increase activity of Bots within Blue Dragon areas.

Resources
I have nothing to add towards the Ents situation, I have no need for wood, I have enough.

A great idea to bring new food to the game, and to make it hard to obtain will be decent due to not being overpowered, or over eaten as such.

Bringing more Runite rocks is great, as well as a red chin hunting ground. That said, it just won't be profitable if you're risking gdeath every 100-200 chins, as I would expect it would be used at first, but will die out once people notice they're dying every hour or so.

"Both of these resources will add a profitable way of collecting resources, which in turn attracts PKers to take them away from you."

I don't feel this is the right way to go about getting the wildy acti

10-Jan-2014 18:42:40

Kyroda

Kyroda

Posts: 58 Iron Posts by user Forum Profile RuneMetrics Profile
Demi Bosses
While new bosses are great, and having them soloable is also a benefit for many people, I think it may still require a team to take guard and have each player switch out during their attempts.

Having new items such as range/mage shields which require separate parts is a great PVM aspect to add, a little danger, and a decent reward is a great idea.

Bosses
New bosses should have some risk to them, and usually requiring multiple people, it might be beneficial for PVMers to go in hoards to combat any pkers who attempt to killing them.

Although I like the idea of new bosses, Is this the way to introduce the Dragon Pickaxe? I remember Chaos Elemental being released and wasn't popular due to the D2H drop.


All in all, I like the of the wilderness being used far more for teams of PVMers to make small gains, while at the same time of being in a dangerous situation where they may find themselves being attacked by players.

What I don't like is that you're intentionally using players as bait for Pkers in hope of reviving PVP in higher levels wilderness. This isn't based upon Bosses purely because you'll be teamed with other players, this is purely aimed at the Chin/Green Drag area where you'll be singled out, and killed for a small amount of resources. All in all, I don't think the areas would be used, but due to low amount of PKers, who knows.

10-Jan-2014 18:42:46

goth pussy69

goth pussy69

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What about pures? I remember reading somewhere that pures would receive some updates?


high hp low defence monsters will be added similar to rock crabs isn't this it here?


No, it isn't.


Pretty sure that's it!


No, its not. Explain to me how this would benefit someone who is 99-99-1.

10-Jan-2014 18:42:55

Ole Johann
Dec Member 2023

Ole Johann

Posts: 1,111 Mithril Posts by user Forum Profile RuneMetrics Profile
I really dislike the fact that dragon pickaxe will be dropped by 5 different bosses, it will be worth like 500k -.- I wish it could have been dropped by regular monsters that could easily been camped by one high leveled player, unless a PKer arrived though. I wish more good items came from a monster that wasn't a boss.

Also I think untradeables should be turned to coin**/dust at all wildy levels, but kept in non wildy. So people who wish to use untradeables could use PvP worlds, but people who wish to get away from that crap can use wildy.

10-Jan-2014 18:45:04 - Last edited on 10-Jan-2014 18:46:38 by Ole Johann

SoggySloth
Oct Member 2022

SoggySloth

Posts: 52 Iron Posts by user Forum Profile RuneMetrics Profile
I like everything except not being able to Tele out of kbd. I may be a little bit of a whimp but I think if I get in there safely then I shouldn't be camped by a couple mages and lose everything. That's a little unfair in my opinion. Make it a reward from pking or something but there has got to be a way to Tele out of kbd. Or dont buff it. Idk I'm not you guys and you guys have done great so far. Just scared of that change.

10-Jan-2014 18:47:15

StarDerp
Oct Member 2005

StarDerp

Posts: 11,929 Opal Posts by user Forum Profile RuneMetrics Profile
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I really dislike the fact that dragon pickaxe will be dropped by 5 different bosses, it will be worth like 500k -.- I wish it could have been dropped by regular monsters that could easily been camped by one high leveled player, unless a PKer arrived though. I wish more good items came from a monster that wasn't a boss.


D axe is dropped by 3 different bosses. :|
Derp, Derpity Derp.

10-Jan-2014 18:47:18

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