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Dev Blog: Rejuvenate the wildy Thread is locked

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Karuzarn

Karuzarn

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it could be done similarly to old bounty hunter... your wealth = the colour of your skull and determines how efficiently you gather/loot and also pkers will see your value too and wanna kill you

12-Jan-2014 00:25:39 - Last edited on 12-Jan-2014 00:26:49 by Karuzarn

Goedgemutst
Jul Member 2023

Goedgemutst

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what dont u like about it?

abuse? dont u mean use?


the only problem is see is big fc's grouping together for safety and therefore no longer risk. maybe fc's can be switched off in the wild?


That's exactly the type of abuse I meant, yes. Some clans don't even use fc's anymore. It's all teamspeak now. So that won't even work.

12-Jan-2014 00:25:40

Supersuley
Jan Member 2024

Supersuley

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I am really excited for this. The idea of oldschool runescape wasnt that everything was just exactly the way it was (which I do like, but anyway), it was the old combat system, the graphics and the old system in general. I don't particularly care if new content is added (infact its actually really important that it is active), but as long as they dont mess with the graphics or the combat it's fine. Of course there are consequences that need to be taken into account, which I will discuss in a minute, but the notion is great, we need to create a buzz, so let's update it. That is a good attitude and I hope it's successful.

Now, going more to the actual update itself, something I don't understand. If skillers are risking a lot of money, then I'm guessing the incentive is for those rewards. But if there are so many PKers around how do they skill at all? They'd just keep dying surely?

One thing I'd like is for the wilderness to be the place where the most money can be earnt, risk big earn big O_o , but one thing is how can people survive if they know they'll just be killed?! Then everyone will need to learn how to PK!

Basically, I don't quite know how it will work, but don't let it discourage you, it's a great idea and I think with a bit of thought it will be a brilliant update! Long live Runescape!

12-Jan-2014 00:26:28

Shieldbreak

Shieldbreak

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Its not narrow minded. what is narrow minded though is ignoring the largest of your player base and serving them up to a minority of your player base for their amusement. To me that is narrow minded by definition. And it is sick and twisted. And its sad to see Jagex has not learned from the sins and mistakes they had made in the past by listening to this minority of players.

You see this update is as a update solely for pkers. In my eyes this update will benefit everybody.


No it is a lure to try to lure nonpking players into the wilderness explicitly to be pked in hopes that more pkers will try to hunt those pkers down. And it even says so if you would even bother to even read the first page. There is no misunderstanding here of its purpose.


Well duh, no one is ever in the Wildy on the non-pk worlds anyways. Why is this a bad thing, no one will ever force you there.


As its never a good idea to cannibalize your player base. And why is there hardly any one in the wild? Because there are very few pkers. So you think its a good idea to try to lure nonpking players to please a small minority of players to get pked and this is a good thing? Sorry but its sick twisted and wrong no matter how you try to split the hair the hair is still rotten.

12-Jan-2014 00:26:42

D-Block

D-Block

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Its not narrow minded. what is narrow minded though is ignoring the largest of your player base and serving them up to a minority of your player base for their amusement. To me that is narrow minded by definition. And it is sick and twisted. And its sad to see Jagex has not learned from the sins and mistakes they had made in the past by listening to this minority of players.

You see this update is as a update solely for pkers. In my eyes this update will benefit everybody.


No it is a lure to try to lure nonpking players into the wilderness explicitly to be pked in hopes that more pkers will try to hunt those pkers down. And it even says so if you would even bother to even read the first page. There is no misunderstanding here of its purpose.


Well duh, no one is ever in the Wildy on the non-pk worlds anyways. Why is this a bad thing, no one will ever force you there.


As its never a good idea to cannibalize your player base. And why is there hardly any one in the wild? Because there are very few pkers. So you think its a good idea to try to lure nonpking players to please a small minority of players to get pked and this is a good thing? Sorry but its sick twisted and wrong no matter how you try to split the hair the hair is still rotten.


Well if these things pass that means a 75% super majority approves of it. That's not a minority of players at all is it?
Vita non est vivere sed valere vita est.

12-Jan-2014 00:29:01 - Last edited on 12-Jan-2014 00:29:57 by D-Block

Neb

Neb

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At first glance, I like the way you’ve set the map up, except… for the multi area changes. I’d like to keep multi-zones the way they are.

I love the fact that you guys have tried to bring both skillers and killers together, competing for resources in their own way.

I agree that red dragons should have their drop tables beefed up; I’m not sure what should be added though.

I like the idea of new fish, since there is already food in the game which heals 22, I have no problem with it. I hope that the fishing level to obtain and cook said fish will be above that of the shark.

I think the idea of an extra trap for chins is a good idea. Also the ability to receive the chins from a dead person is also good.

Demi-bosses are a good idea. I urge you to be careful about the stats of these new shields though.

I like the idea of new bosses in the wilderness. It’s a good idea to have wildi-only bosses, and the ability to receive the dragon pickaxe.

I’m not sure about the fountain of runes. It sounds… a little out there.

Resource area is a good idea, I don’t want it to devaluate the prices of mage and yew logs though.

Slow prayer recharge is a good idea.
Thieving Chests are a good idea.
Ents are a good idea.
Swag Bag is a good idea.

I think the non-tradable items needs more thought. I agree that fighting people with little to no risk, who can hit so well is OP, but at the same time if I’m using a single piece of no-tradable equipment, for example a firecape, I’d want to be able to run back for it if I died.

Anti-griefing mechs are a good idea, but there are many ways to ‘annoy’ a player, just like gambling, people will always find a way.

Flaming can be dealt with the ignore list.

12-Jan-2014 00:30:26

Neb

Neb

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Other Opinions related, but not discussed:

Bounty Hunter – I think bounty hunter should be considered as another reason to use the wilderness. I would add two worlds which give you targets while in the wilderness and reward them when you hunt them down and kill them.

Target selection viewing – its common knowledge that if you want to annoy someone while in a fight, you can simply stand on their target, thus potentially stopping them from being seen. I think it would be a good idea to change this so, if you’re in combat with another player, that player is ‘on top’ of everyone else.

12-Jan-2014 00:30:35 - Last edited on 12-Jan-2014 00:31:00 by Neb

Goedgemutst
Jul Member 2023

Goedgemutst

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Its not narrow minded. what is narrow minded though is ignoring the largest of your player base and serving them up to a minority of your player base for their amusement. To me that is narrow minded by definition. And it is sick and twisted. And its sad to see Jagex has not learned from the sins and mistakes they had made in the past by listening to this minority of players.

You see this update is as a update solely for pkers. In my eyes this update will benefit everybody.


No it is a lure to try to lure nonpking players into the wilderness explicitly to be pked in hopes that more pkers will try to hunt those pkers down. And it even says so if you would even bother to even read the first page. There is no misunderstanding here of its purpose.


Well duh, no one is ever in the Wildy on the non-pk worlds anyways. Why is this a bad thing, no one will ever force you there.


As its never a good idea to cannibalize your player base. And why is there hardly any one in the wild? Because there are very few pkers. So you think its a good idea to try to lure nonpking players to please a small minority of players to get pked and this is a good thing? Sorry but its sick twisted and wrong no matter how you try to split the hair the hair is still rotten.


Well if these things pass that means a 75% super majority approves of it. That's not a minority of players at all is it?


Sadly not a majority that really thinks about other players or whatever consequences updates have. When I read this, even I wasn't extremely negative, lol.

12-Jan-2014 00:37:11

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