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Dev Blog: Rejuvenate the wildy Thread is locked

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Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
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untradeable items need to disappear and turn into coins EVERYWHERE in the wildy

Hmmm. For the casual PvPing at the southern edge of the Wilderness, that might be a bit harsh, perhaps?

10-Jan-2014 16:28:40

T o m m i
Dec Member 2010

T o m m i

Posts: 3,190 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
The resource area next to the deserted keep, could you make it so people can't see if a white dot is approaching the gate from the outside so the person collecting resources can't just log out, or better yet, make it so you cannot log out from inside the resource area?


I have an idea, when you're in the wildy you won't be instantly logged out when clicking "log out" instead you will get logged out after 5 seconds (if you're not in combat)

10-Jan-2014 16:29:26

Kilot
Jan Member 2007

Kilot

Posts: 18,854 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
untradeable items need to disappear and turn into coins EVERYWHERE in the wildy

Hmmm. For the casual PvPing at the southern edge of the Wilderness, that might be a bit harsh, perhaps?


Yeah, I like you're suggestion better people enjoy untradeable pking and I think it should stay that way as for high level wilderness pking you're already risking it anyway so turning into a coins seems a good solution :P
*´¨)¸.*´ Kilot ~ Failed RuneScape player.
Zeros will be done, worship the empty lord

10-Jan-2014 16:29:59

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
Original message details are unavailable.
The resource area next to the deserted keep, could you make it so people can't see if a white dot is approaching the gate from the outside so the person collecting resources can't just log out, or better yet, make it so you cannot log out from inside the resource area?

While we can turn off the minimap completely, I think a modified client can still get the info about who's approaching. Might have to discuss that with the engine team; even RS3 doesn't have that level of flexibility about what's shown on the minimap.

Original message details are unavailable.
Also would love a small boost to level 3 clue loot if it's going to become much harder to complete them now :) (Btw i'm desperate for elite clues to come to OSRS)

I'm up for doing elite clues. Maybe we couldn't have the puzzle interfaces, but we could certainly let you scan for the treasure.

10-Jan-2014 16:30:28 - Last edited on 10-Jan-2014 16:30:52 by Mod Ash

Kilot
Jan Member 2007

Kilot

Posts: 18,854 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
The resource area next to the deserted keep, could you make it so people can't see if a white dot is approaching the gate from the outside so the person collecting resources can't just log out, or better yet, make it so you cannot log out from inside the resource area?


I have an idea, when you're in the wildy you won't be instantly logged out when clicking "log out" instead you will get logged out after 5 seconds (if you're not in combat)


Oh wow nice suggestion, 5 seconds seems a bit too quick I'd say 10 or 15 seconds.
*´¨)¸.*´ Kilot ~ Failed RuneScape player.
Zeros will be done, worship the empty lord

10-Jan-2014 16:31:03

Kilot
Jan Member 2007

Kilot

Posts: 18,854 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
The resource area next to the deserted keep, could you make it so people can't see if a white dot is approaching the gate from the outside so the person collecting resources can't just log out, or better yet, make it so you cannot log out from inside the resource area?


I have an idea, when you're in the wildy you won't be instantly logged out when clicking "log out" instead you will get logged out after 5 seconds (if you're not in combat)


Oh wow nice suggestion, 5 seconds seems a bit too quick I'd say 10 or 15 seconds.
*´¨)¸.*´ Kilot ~ Failed RuneScape player.
Zeros will be done, worship the empty lord

10-Jan-2014 16:31:04

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