I Don't like the 10 Wilderness worlds idea because other clans will be able to crash other clans easier and it would be so annoying getting crashed every fight you try to get with another clan.There should just be Clan Wars so clans won't crash each others fights in the wilderness.
Just on the new fish and bait for the wild - if it pasts
I was thinking instead of killing the zombies to get this 'bait' why dont make monsters similar to how LRC works how you kill them and then need to mine them to get the minerals - would maybe attract skillers if it gave decent mining xp
also the higher the tier pickaxe you have the more minerals/bait you'll recieve?
(so people will be risking rune + maybe dragon in the wild if that gets polled?)
I Don't like the 10 Wilderness worlds idea because other clans will be able to crash other clans easier and it would be so annoying getting crashed every fight you try to get with another clan.There should just be Clan Wars so clans won't crash each others fights in the wilderness.
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I Don't like the 10 Wilderness worlds idea because other clans will be able to crash other clans easier and it would be so annoying getting crashed every fight you try to get with another clan.There should just be Clan Wars so clans won't crash each others fights in the wilderness.
Clan wars will hurt wild activity just like it did in the main game even more than the 10 wild worlds idea.
But I agree, it should be on all worlds. At the same time though I agree with a few worlds being removed because the game looks dead with 100 people on each world. A few worlds should be removed to bring this up to about 500 players per world.
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Hi Mat K Don't want to seem cocky or anything, But your map shows multi a lot better but I've noticed one place you have forgot to put on. just by the entrance of the Agility course on both sides. but alot of the other places looks spot on! (well done)
Sorry, I was too busy eating sweets to get that bit right.
Thanks for letting me know.
Revs should only be in a cave or a certain area only.. they use to be so annoying when they roamed wild everywhere especially if you are going somewhere to fight someone and you happen to run into a rev first, they were insanely op.
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Revs should only be in a cave or a certain area only.. they use to be so annoying when they roamed wild everywhere especially if you are going somewhere to fight someone and you happen to run into a rev first, they were insanely op.
Would be cool if there was a spot in the grave where you dug and it brought you to a rev cave. Make that cave part of the wilderness also.