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Dev Blog: Rejuvenate the wildy Thread is locked

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Ez clear

Ez clear

Posts: 75 Iron Posts by user Forum Profile RuneMetrics Profile
I Don't like the 10 Wilderness worlds idea because other clans will be able to crash other clans easier and it would be so annoying getting crashed every fight you try to get with another clan.There should just be Clan Wars so clans won't crash each others fights in the wilderness.

15-Jan-2014 08:55:21

Lieut

Lieut

Posts: 1,138 Mithril Posts by user Forum Profile RuneMetrics Profile
Just on the new fish and bait for the wild - if it pasts

I was thinking instead of killing the zombies to get this 'bait' why dont make monsters similar to how LRC works how you kill them and then need to mine them to get the minerals - would maybe attract skillers if it gave decent mining xp

also the higher the tier pickaxe you have the more minerals/bait you'll recieve?
(so people will be risking rune + maybe dragon in the wild if that gets polled?)

15-Jan-2014 08:59:31

Ez clear

Ez clear

Posts: 75 Iron Posts by user Forum Profile RuneMetrics Profile
I Don't like the 10 Wilderness worlds idea because other clans will be able to crash other clans easier and it would be so annoying getting crashed every fight you try to get with another clan.There should just be Clan Wars so clans won't crash each others fights in the wilderness.

15-Jan-2014 09:00:32

Saxo
Mar Member 2020

Saxo

Posts: 7,687 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I Don't like the 10 Wilderness worlds idea because other clans will be able to crash other clans easier and it would be so annoying getting crashed every fight you try to get with another clan.There should just be Clan Wars so clans won't crash each others fights in the wilderness.
Clan wars will hurt wild activity just like it did in the main game even more than the 10 wild worlds idea.

But I agree, it should be on all worlds. At the same time though I agree with a few worlds being removed because the game looks dead with 100 people on each world. A few worlds should be removed to bring this up to about 500 players per world.

15-Jan-2014 09:10:17

TheGosfather

TheGosfather

Posts: 189 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
CAUTION:
Someone made a very VALID POINT that what if level 3's just use these skill spots and can't be attacked by 99% of PKers?


lol thats not even a problem... first they would have to kill ent/golum =]

15-Jan-2014 09:21:22

Mod Mat K

Mod Mat K

Jagex Moderator Forum Profile Posts by user
Original message details are unavailable.
Might be to little to late for my feedback:


It is never too late, all feedback is gratefully received.

15-Jan-2014 09:31:14 - Last edited on 15-Jan-2014 09:31:29 by Mod Mat K

Mod Mat K

Mod Mat K

Jagex Moderator Forum Profile Posts by user
Original message details are unavailable.
Hi Mat K Don't want to seem cocky or anything, But your map shows multi a lot better but I've noticed one place you have forgot to put on. just by the entrance of the Agility course on both sides. but alot of the other places looks spot on! (well done)


Sorry, I was too busy eating sweets to get that bit right. ;) Thanks for letting me know.

15-Jan-2014 09:34:26

Kneel

Kneel

Posts: 97 Iron Posts by user Forum Profile RuneMetrics Profile
Revs should only be in a cave or a certain area only.. they use to be so annoying when they roamed wild everywhere especially if you are going somewhere to fight someone and you happen to run into a rev first, they were insanely op.

15-Jan-2014 10:36:35

D-Block

D-Block

Posts: 17,856 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Revs should only be in a cave or a certain area only.. they use to be so annoying when they roamed wild everywhere especially if you are going somewhere to fight someone and you happen to run into a rev first, they were insanely op.


Would be cool if there was a spot in the grave where you dug and it brought you to a rev cave. Make that cave part of the wilderness also.
Vita non est vivere sed valere vita est.

15-Jan-2014 10:39:44

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