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Dev Blog: Rejuvenate the wildy Thread is locked

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whyruhiding

whyruhiding

Posts: 1,218 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
No No No No. Any more new weapons or abilities to weapons should be unwelcome. I'm sick of seeing people trying to make things easier. The whole trinket thing is dumb because that completely goes against the point of the wild being dangerous. The combined runes, sure you can have that. And heres an idea, coins stack. So how about when a monster drops them, you pick them up? Derp.

The trinket is to balance useless, unused special attacks.

The coin magnet is useful because most people who train slayer or pvm at all don't pick up coins as monsters drop insignificant amounts. You also get less xp/hr if you spend time looting. Why do you think people used a bonecrusher pre-eoc? To save time.

Also, revs in some form are probably going to be added. Rewards are going to have to be created for them. Mods are asking for ideas so I thought of what I could. What do you suggest they drop?

For the revenants i would personally like to see what the community really likes, what i mean by that is if revanants do pass to be added to the wildy i would like a straw poll that the one with more votes win. Questions would be such as 1st question would you like revenants to be in one area alone, or question 2 would you like revenants spread throughout all of the wilderness like it once was. And the winning percentage outta the 2 is how revenants are implemented into runescape from the straw poll. I would vote for question 2 the reason for that is because i personally would like players to be spread all throughout the wildy and not all crowded just in one area with revenants, its also more fun and adventurous to me, and it makes it just that much more fun to actually do.

14-Jan-2014 20:12:28

New Zealand

New Zealand

Posts: 82 Iron Posts by user Forum Profile RuneMetrics Profile
If you add revenants can you make them non-aggressive? or put them in a dungeon because theres nothing more annoying then going to pk then a rev turns up and wastes half your food... main goal of wild is for pvp i dont want to lose half my food before i even get a fight just to a monster.. especially if im deep wild.

Can you also add a tab or scroll that teleports you somewhere close to the east of wildy ditch. so its more easier to get to east drags

14-Jan-2014 20:54:57

ALegendsTale

ALegendsTale

Posts: 28 Bronze Posts by user Forum Profile RuneMetrics Profile
Green Dragons: Should not be multi for npc* but multi for players, therefore if a player is attacking one, they can still get hit by another player.

More Teleport Portals: What does this mean? Like portals from player-owned houses? If they came from a player house i'd be fine with it but if they were regular portals, no thanks.

Swag Bag: I'm fine with this as long as it can ONLY be used in the wilderness. If it can be used outside it would start to kill the game. I don't play 07 runescape for easy levels or gold. I play it for the PKing and sitting there for hours just to get my levels up to show off later on.

Limiting worlds: No thanks, limiting worlds is just plainly a bad idea. If a player is doing a clue scroll, they should still have to go through the wild. If they are pked with one, the Pker should receive either the clue its self or something else to compensate.

Single combat: As said previously with the green dragons, players should be able to be attacked in all monster zones with multi-way, but there should be large strips of single way combat areas for those not looking to be killed by groups of Pkers.

Items outside Wilderness: I would never want to see this. As stated previously this would ruin the game for many most likely.

PvP armor and weapons: Is there really any reason to add the old overpowered weapons into the game? Sure they might have been rare but they degraded and couldn't be traded after someone started using them. I'd be happy to see revs re-released but without combat drops. If the gloves we used to have for killing someone in PvP combat were used as a drop for revs that would make me happy. They would be as powerful as the revs level they were dropped from.

Stealing Creation: I really loved this minigame and the fact that it has not been re-released saddens me greatly. My two favorite areas of all time were clan wars and Stealing Creation. Even if it didn't have any reward because people used to have problems with the old rewards.

14-Jan-2014 21:04:50

GHT

GHT

Posts: 11 Bronze Posts by user Forum Profile RuneMetrics Profile
Hii [u] Personally as pre-eoc love of the game, I believe u can do all you want to change wilderness but people will not come if there you have both pvp worlds and wilderness (wont work because people have too much choice in were to fight allowing space and not much freedom).I believe runescape in-order to succeed need too bring back free 2 play as this was the highlight of pking for many pkers as it allowed full out war in mulity zones, this was due to the fact 1 v 1 was a very slow method in kill player which many free 2 player coincided slow money. Having free 2 play back also means the players that pay for membership have pride in being member knowing people are players down below below them busting a gut pking when your simply they are skilling earning big money; This also gave motivation for free 2 play to become a member as they new they could gain more exp cash and much wider range of pking items. rlly runescape should bring back f2p and get rid of either pvp world or wilderness.

14-Jan-2014 21:09:09 - Last edited on 14-Jan-2014 21:09:50 by GHT

Regis Lucis
Mar Member 2024

Regis Lucis

Posts: 33 Bronze Posts by user Forum Profile RuneMetrics Profile
i believe revs should only be in a limited area maybe they roam multi combat only? i agree with what imperius said, we have to remember at the ground roots of this that the main goal is to make "PVP" more active and like he said the last thing i want is to run into a rev, lose half my food then run into a player. please make them non aggresive or make them roam multi-combat zones, because atleast if they are in multi then most people are with a team or friends and they have less of an effect on your invo when your mates are helping you kill it.

14-Jan-2014 21:15:55

Venenatis
Sep Member 2007

Venenatis

Posts: 664 Steel Posts by user Forum Profile RuneMetrics Profile
Ahhh, luring the spider to multi is a very interesting idea. I guess it would depend on how the boss mechanics worked. If the spider had to be weaker then the other three bosses because it's technically "solo-able" i'd probably say i'd rather it in multi as a giant wilderness spider sounds intense and deadly. But if it remained strong, plus someone had to mage/range tag it and run west very fast without getting owned..that would be pretty cool and unique. :)

Off topic of the spider boss, I really like rem's lava dragon idea.
VnG
pride! QFC: Here

14-Jan-2014 21:20:23 - Last edited on 14-Jan-2014 21:35:10 by Venenatis

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