Hey guys,
Thanks for all the feedback you have given, it is great to see so many vocal players talking about this. Below is a list of the issues you have raised and the some changes you would like to make.
Green Dragons
Many of you have asked for the green dragon spots to remain a single way area so we'll happily leave them be.
Teleport portals
Some of you think there should be some additional teleport portals added, so we will find some locations and poll that as a seperate question.
Swag bag
A lot of you don't like the name of the swag bag, which is actually good news. We used that name as it describes exactly what it does which we felt is more important to explain the concept that it having a cool name. We'll happily change the name - the 'bag of holding' is something that has been suggested, what do you think?
Limiting the worlds
Many of you have asked for the wilderness to be updated only in a limited amount of worlds. This is likely to increase the activity in the Wilderness in these worlds while allowing players to do their clues as they have always done. I think 10 worlds sounds about right and we'll happily poll this as a seperate question.
Single way combat
It would be interesting to hear whether you think players should be able to attack another player in single way combat whether they are fighting a monster or not.
Making items available outside of the Wilderness
There has been a request for the new items to be available outside of the Wilderness. The purpose of this content is to drive activity in the Wilderness and if we were to introduce these items outside of the Wilderness it would dilute the activity. However, the new items will be tradeable so you will be able to buy them if you don't like PvP. They will be expensive to start with but the prices will settle down in time.
Benefits to skillers
If the Wilderness and PvP becomes more active then we expect to see a net loss in the consumables in the economy. We expect players to use more food, potions, bolts, runes, etc when Pking than they are at the moment. This will mean the demand of these items will rise giving an opportunity for industious skillers to fill the market and make a killing (so to speak). An active PvP area will impact every part of the game and even if you do not PK, you will still benefit from it.
PvP armour and weapons
There is a lot of discussion surrounding revenants dropping PvP armour and weapons. Equally there is a lot of resistance to items such as Vesta's, Statius' and Zuriels's equipment. We don't have to use the same stats and can create something which is more suitable to your needs. So please let us know what stats would work for you.
13-Jan-2014 12:14:53