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Dev Blog: Silver Jewellery

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Kimbalion

Kimbalion

Posts: 2,402 Mithril Posts by user Forum Profile RuneMetrics Profile
Still... won't we need much better (and more) silver mining sites in order to meet market demands? Gold is much easier to obtain than silver; there are many and excellent sites to extract it. As for silver... the best I know of, is the crafting guild. I believe it would be important to add adequate silver mining sites before the update.

13-Nov-2016 22:06:27 - Last edited on 13-Nov-2016 22:07:56 by Kimbalion

FastRisingXP

FastRisingXP

Posts: 340 Silver Posts by user Forum Profile RuneMetrics Profile
Should the Construction skill cape's perk be changed to unlimited POH teleports?
Yes , is very useful. :)

Silver crafting upgrade is maybe useful too. :)

Halloween Event as no member quest : No please , i was so glad to receive all this
Event items and emote. When this all is removed again, i wasted my time for nothing!
No good idea.

13-Nov-2016 23:45:48

DIY Rebirth

DIY Rebirth

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
we NEED a warning message when releasing Chins, I have just accidentally released just over 6k of Red Chins on my Ironman instead of clicking 'Examine' for the OSBuddy price checker and I have no way of getting them back now.

This needs to be implemented as soon as possible, I would appreciate it and I am sure many others would.

Thank you guys.

:@

15-Nov-2016 12:13:29

Low Mike

Low Mike

Posts: 220 Silver Posts by user Forum Profile RuneMetrics Profile
Please, remove the need of mm2 completed for using heavy ballista.

Otherwise it's a weapon for only high level players which is a bit dumb to be honest.

It's dumb, cos so many potential buyers are kicked out from the market.
Player since 2005
Goals:
Make 1b,
make music, watch videos, make videos, enjoy all aspects of life

15-Nov-2016 16:38:57 - Last edited on 15-Nov-2016 16:46:03 by Low Mike

Jinxmaster

Jinxmaster

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
MATRIIIIIIIX said :
Cool stuff :)

I mostly say yes to all the questions, however this one is more interesting for me.

Question: Should we add Kurasks to the Stronghold Slayer Cave? As with all other creatures in the cave, these would only be killable on task.

Yeah, there are a lot of monsters in the Stronghold Slayer Cave so why not.
Also, will these be able to cannon or not, cause thats an interesting topic.


Yeah, its all about those broad cannonballs. I mean really? Kurasks are so profitable with the broad axe you really want people to camp them for hours with cannon and dilute the economy? Careful.
Also known as, Jinxmaster4 - my non-iron main

16-Nov-2016 16:25:02

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