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Dev blog: Trading Solution V2 Thread is locked

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BokuWaTetsuo

BokuWaTetsuo

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Nice. I am glad the mods decided to opt for a non-automated trading solution, where parties would still have to meet face-to-face in order to exchange goods.

Personally, I am against offline trading. I think it's bad for Runescape. However, under such a system of a trade post where one has to be online to make the exchange anyway, I see no reason why 'offline trading' in this context is a problem. As in, I don't feel that the list entries should expire in six hours. Expire eventually, yes, as any listing posted to a board will expire, but I would recommend 1-3 days for it to expire. If the in-game UI for this trading post expressed the player's online status and how many items he/she has in stock, I don't think any worry need come in the direction of offline trading, provided there are proper in-game facilities to bring it under heel.

27-May-2014 20:29:06

Sanotsuto
Mar Member 2014

Sanotsuto

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answer of NO to the first question and YES for the rest of them ....but hey why doesn't Jagex just do a poll on bringing back the GE as it was in the early days


As worded, if you answer no to the first question there will be no new trading system at all. So voting no to trades only appearing when online means there will be no new trading system at all, which means all the yes votes after will not even be counted.

The poll clearly needs to be reworded.

THIS

JAGEX PAY ATTENTION

27-May-2014 20:41:35

Muaddeeb
Nov Member 2022

Muaddeeb

Posts: 116 Iron Posts by user Forum Profile RuneMetrics Profile
I have no issue with the Grand Exchange concept that was originally introduced.

The GE permitted no-meet trades, worked off line, established market-price values based on a supply vs. demand system of economics, was easy to search for key-word items when you're trying to buy something, and it worked across f2p/p2p worlds.

Make it easy on everyone, and bring back the GE.

27-May-2014 20:59:10

Muaddeeb
Nov Member 2022

Muaddeeb

Posts: 116 Iron Posts by user Forum Profile RuneMetrics Profile
Restricting trading to face-to-face, on-line only benefits ONLY the career merchant. For skillers, or combat players it simply means they must spend more time standing around trying to sell stuff when they'd rather be skilling or killing.

Some people enjoy standing around in one spot for hours on end raking in the gold coins by selling stuff, and I respect that. They'll be richer than I ever will be. But I don't want to be a merchant, and stand around for hours trying to offload a bank full of loot or items that have been collecting while I skill/kill. It makes playing the game boring to me, and face it, boring is what leads people to give up the game.

27-May-2014 21:05:16 - Last edited on 27-May-2014 21:06:22 by Muaddeeb

BokuWaTetsuo

BokuWaTetsuo

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Restricting trading to on-line only benefits ONLY the career merchant. For skillers, or combat players it simply means they must spend more time standing around trying to sell stuff when they'd rather be skilling or killing.

Some people enjoy standing around in one spot for hours on end raking in the gold coins by selling stuff, and I respect that. They'll be richer than I ever will be. But I don't want to be a merchant, and stand around for hours trying to offload a bank full of loot or items that have been collecting while I skill/kill. It makes playing the game boring to me, and face it, boring is what leads people to give up the game.


Don't you get it? If you make it easier for the skillers/killers, then merchants then lose their position in the economic model. That is a fundamental PART of Runescape, the merchant class, and if you think it should be removed to save you time and player interaction in order to obtain your items, you should quit. Plus, you don't think the GE makes it easier for rich merchants to manipulate the economic model before they quit? My friend bought SO many lobsters back when skill capes were introduced, and he's sat on them all these years. He sold a FRACTION of them for above 10mil gold about a week ago. He has never played Runescape other than to sell his merchant-lobs in YEARS. All because the GE exists on the main game, hahahaha.

Think about more ramifications for the economy resulting from a GE than 'ease' you simpleton.

27-May-2014 21:06:36 - Last edited on 27-May-2014 21:09:23 by BokuWaTetsuo

Clpekula

Clpekula

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we honestly need to quit beating around the bush, everyone knows the Grand Exchange was an amazing feature, that had only one flaw. and that flaw was unrelated to the exchange system itself. Bots were the reason we had so many problems with it. (example flax, bowstring, majority of easy collectibles) everyone keeps talking about a system that has this and that but wont or cant put it together and realize its just the grand exchange. people who exceed the daily limit several days in a row would be obvious suspects to botting but yet i never seen anything take action on it through previous ge release. maybe we should give that a try?


sincerely a long term player.
~P.S the lazy people looking for success ruin every good update on rs
10 year veteran (one year on first account, 9 years on current account) :)

27-May-2014 21:33:01

Muaddeeb
Nov Member 2022

Muaddeeb

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...


...

Think about more ramifications for the economy resulting from a GE than 'ease' you simpleton.


Oh, I get it. Clearly more than you do. Who ever said or acknowledged that merchants deserve some special position in the economic model? No one.

Merchanting is NOT a fundamental part of the game. There is no merchanting skill to level up, there are only players who want to stand around afk'ing while their autotext feature fills the chat box with continuous spam while they buy low and sell high. And merchants that are selling enormous quantities of anything most likely got those quantities by macro'ing anyway. Yes, merchanting is a 'part' of the game. It is not a fundamental part however, and only exists because players choose to be a 'merchant'. Merchants can merchant on the GE as easy as they can standing in V-West on W1, and your proclamations of doom and gloom if it is brought back are unfounded. It already worked once, and made many merchants billionaires.

If you don't think market manipulation can be accomplished without the GE, then you my friend are the simpleton. The essence of the GE already exists in Oldschool anyway. It simply exists on zi-bez. So your allegations of 'ruining' it for merchants are narrow-minded and unfounded.

I at least posted my initial opinions and input without resorting to childish name calling or insults. Grow up a bit.

27-May-2014 21:35:31 - Last edited on 27-May-2014 21:41:35 by Muaddeeb

Booger brane

Booger brane

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Question: If we introduce a trading post through which you are able to buy items, should you be able to add buy offers for items and let the trading post find the best match for you?

I would like to be able to post buy offers but i'm not keen on having them auto completed

**bes is exactly what I want, just in game not on a different web browser tab

27-May-2014 22:25:27

BokuWaTetsuo

BokuWaTetsuo

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Your post just conflicted itself. Does the GE kill merchants or make them more powerful?

Both in different ways - as Muaddeeb pointed out, the in-game autochat is a problem that has obfuscated the merits of a face-to-face system.

It killed merchants in the sense that those people quit because the GE was a mistake. But it was a mistake spawned of the free trade restriction/wildy restrictions. The GE makes it incredibly ease to merchant, because there is a constant market available that crosses time and space and violates the vital principle of merchanting - transferring goods from one party to another at a time that they need it.
The GE isn't really Merchanting in that sense, so yes, my post did seem to contradict it, sorry. It's more of an investment model, which will kill the economy.
We don't have the free trade or wildy restrictions like we did that created the GE, so why bring it in?
And Muaddeeb I'm sorry for calling you a simpleton.

27-May-2014 22:28:07

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