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you also fail to realize the reverse effect. If someone owns 75% of the rune scimmies up and have to use other accounts in order to buy them, then the supply is very high vs the demand which would make them crash but this cannot happen if there are no set prices to go off vs a player base made price. It's about supply and demand but also with the difficulty of obtaining the item. Rune scimmies are constantly traded 24/7 because of pking, training, pures, etc so there will always be a set demand for them and prices will not go up that much considering how easy it is for some to get them through drops.
Bad item example. Point still is that if you create a way for people to manipulate item prices by allowing fluid non confirmed trades. The point of crash is not exactly there. It will crash at some point when, who knows? The seller might match demand with his supply at a controlled rate, this raising prices.
Der Bers does it with the supply of the world diamonds. Just look to them for example. Coal, or other more "resource based" items are better examples. Things used in the creation of items. Coal, runes, gems, logs, raw food, all were manipulated, and "pumped and dumped" so to speak when the ge started out. Hell, most items were attempting to be pumped and dumped, but resources that are lower in cost, and that are essential to most skills (ores, herbs, etc) are those most easily manipulated. Player to player trading is key, or just create a 25% flat tax on ALL transactions done through the "automated trade system". That way profits can still be made in the P2P markets, where negotiation also helps profiteers. Look at "net neutrality" do you really want the rich and powerful in runescape(which includes large amounts of bots/gold farmers) to have an instantaneous dump for their resources where they can crash prices/manipulate prices more effectively? Everyone is look at what good this will do, but not what isn't
26-May-2014 21:22:09