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Original message details are unavailable.
I'm still voting no because:
1. The combination catalytic runes sound OP
2. The shortcuts sounds too much like RS3 lodestones
3. Artisan means to create, or craft, not to gather
4. Artisan is a bad idea for a skill
1. Why do you think they sound overpowered?
2. The shortcuts will be like agility shortcuts and nothing like lodestones - for example, building a bridge over the River Lum that you can cross.
3. The biggest part of the skill is creating which is why you can make unique items using the artisan skill. Think of it as a skill in two parts: you gather the materials, then make something with them.
4. Is that because of the first three points you made or are there other reasons?
1. They'd save mages inventory space and crash the price of regular runes.
2. I apologize, then. I misunderstood.
3. I suppose, although I do think it would make more sense if it was in the last dev blog for Artisan, where the focus was creating and less of a side-note.
4. I really don't want a skill that's only benefits can simply be incorporated into other skills, or can be added as a task system/minigame.
20-Jun-2014 14:35:57