As a person who solely came back to RS for DMM this is a step in the right direction. However more will have to be done to get a consistent player base you need to attract casuals not the hardcore that play 12+ hours a day... I suggest an experience multiplier variable on hours played (first 4 hours 5 times exp with it decreasing every hour thereafter)
Also it needs to change every season to prevent it from becoming stale (Ironman mode season, Claws and other pre 2011 weapons, A god season where players are assigned to guthix zammy and saradomin at the start of account creation which can only attack players from the other faith, f2p season? (yay bots???), a season which lets loose high level monsters throughout major cities(too much dev time probably) and many more ideas.
06-Sep-2016 19:17:54