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Dev Blog: Artisan Skill Thread is locked

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Slash
Jun Member 2011

Slash

Posts: 354 Silver Posts by user Forum Profile RuneMetrics Profile
Just add a skill called good ol' Dungeoneering ---take away the "overpowered" weapons and think of different useful rewards. Make it pretty much the same as dungeoneering where as you kill bosses at the end of the floor after doing skilling doors and monster crammed rooms .

14-Jun-2014 02:56:05

0x3 Mikey

0x3 Mikey

Posts: 577 Steel Posts by user Forum Profile RuneMetrics Profile
im voteing NO supperior items?! really? itss so taccy and doesnt feel like 07 1 bit. demonic IDOLS?!?! im a christian id rather not be burning demonic idols thats just plane offensive... i DOUBT im the only one, WOW.

no
no
no
no.

ps make this skill and ur player base will die.

14-Jun-2014 03:25:25

Elev
Oct Member 2023

Elev

Posts: 434 Silver Posts by user Forum Profile RuneMetrics Profile
Need to implement gathering skills into the list of taskable skills. Also more skill related rewards. Maybe with a points system, like slayer, so that you can buy resources from an artisan shop.

14-Jun-2014 03:29:44

Dusty Shelf

Dusty Shelf

Posts: 126 Iron Posts by user Forum Profile RuneMetrics Profile
Tbh? No. when it comes to adding a new skill. Always, no. This adding skill *bleep* needs to stop. if you really want to add stuff, add minigames. Most likely, people would not mind seeing the same minigames that are in the live game, ie soul wars, stealing creation, fist of guthix. Because those minigames were done right. Soul wars was a little overpowered on xp, but that is something people get over, especially when it comes to combat. Please focus on improving game play/adding minigames.
AND PLEASE realize that a minigame does not have to have a tool that you take out of the minigame. like weapons or armor. and if it is armor make it a cape like the soulwars cape, that just improves something like prayer bonus, or defence. NOT strength bonus. i think people will live with the firecape being the best str bonus in the game. Adding skills will send oldschool to the same fate that Eoc as fallen. I mean really. Someone clearly didnt take enough history classes to learn that history repeats itself

14-Jun-2014 03:32:20

Prune Slayer

Prune Slayer

Posts: 72 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
im voteing NO supperior items?! really? itss so taccy and doesnt feel like 07 1 bit. demonic IDOLS?!?! im a christian id rather not be burning demonic idols thats just plane offensive... i DOUBT im the only one, WOW.

no
no
no
no.

ps make this skill and ur player base will die.



This is an online fantasy game where demons do exist (so demonic idols aren't a big deal). I am surprised Zamorak, Guthix, and Saradomin gods don't displease you as well. Please leave your religious beliefs at the door next time./Rant
I do agree with you though that skill seems like a horrible idea for the most part.

14-Jun-2014 03:32:48 - Last edited on 14-Jun-2014 03:33:45 by Prune Slayer

Norb
Mar Member 2024

Norb

Posts: 5,502 Rune Posts by user Forum Profile RuneMetrics Profile
This is a cool idea. But I think it would have too much of an effect on the game, mostly negative. It's also not much of a "skill". It's just a task system with rewards. (Granted, Slayer is too, but it's been integrated in the game for too long to be changed now.)

I'd like this if it was just a task system or mini game. Also a lot of the rewards need to be removed or toned down so they don't hurt the game too badly.

14-Jun-2014 03:56:23

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