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Dev blog: Rewarding Rewards Thread is locked

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WhoCareZz

WhoCareZz

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The stamina potion will make super energy pots useless.. Also 70% reduction for 2 minutes is waay to much. You'd better make it like 25% for 2 minutes or like 70% for 30 seconds.

EDIT: I do like the idea of a useful reward for grace points, and the idea of the potion is not bad per se, just the current stats are too much..


Super energy potions are a required ingredient... L2logic. Running is a feature that shouldn't be in Runescape anyways. It's inconvenient. Imo Agility should be given better uses and energy and super energy potions should be changed. Run in RS3 is practically infinite and it should be here as well. It doesn't make things easier it just makes less boring adventures.


L2read. Already answered that. Then to reply on your statement that agility should be given better uses. Introducing more powerful energy potions actually kills the need for agility. Currently having a high agility level is very beneficial, with those potions one would need a much lower agility level for the same effect. Fact is that 70% for 2 minutes is too overpowered.

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...

Meanwhile for those of us who did read it noticed it requires a super energy pot to make 1.


Yes but still if you don't have to drink super energy for 2 minutes because run energy is barely drained you will for sure end up using less super energy pots.

07-Jun-2014 11:59:28 - Last edited on 07-Jun-2014 12:13:41 by WhoCareZz

WhoCareZz

WhoCareZz

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So fusing the ring togethers in nightmare zone reward shop is cool and i like that idea but can you poll the idea of having the beresker,archer and seer ring being able to combine with the ring of agression to make a nightmare ring?


I like the idea, but it should cost like 5,000,000 points to do that.



Agree the points should definitely be high for an amazing rewards


Not in NMZ tho. Should be obtainable through Barbarian Assault.

07-Jun-2014 12:15:13

Ownage Omg

Ownage Omg

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This is a fantastic poll and an automatic yes to all! I really hope they all pass :)
Thanks for taking the time and effort to come up with these useful ideas!
EDIT: seen some posts regarding the ring of gods which has persuaded me to vote no, it would devalue all god armours.
- Ownage
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07-Jun-2014 12:22:36 - Last edited on 07-Jun-2014 12:31:09 by Ownage Omg

Blessing

Blessing

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I would say the stamina potion should be untradable
roof top agility course already gives advantage over other course by having unlimited energy and gives similar xp rate to other same level courses. By making the pots tradable it will make roof top agility course become money making, thus making other course totally useless.
I don't support a ring that protects from all gods in gwd, this will make god armour useless too.
others I will vote yes

07-Jun-2014 13:27:00

Juelexi

Juelexi

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Can I please get some more information on the Halos?

In RS3 there were no combat requirements to wear them and I want to know if this will be the case for OS.

I've been waiting for Halos to come into the game and I'd be really disappointed to not be able to wield them at lvl3.

Please, can I get a response!

07-Jun-2014 13:27:39

Kilot
Jan Member 2007

Kilot

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I would say the stamina potion should be untradable
roof top agility course already gives advantage over other course by having unlimited energy and gives similar xp rate to other same level courses. By making the pots tradable it will make roof top agility course become money making, thus making other course totally useless.
I don't support a ring that protects from all gods in gwd, this will make god armour useless too.
others I will vote yes


The ring of the gods should be separate to the other 2 rings tbh.
*´¨)¸.*´ Kilot ~ Failed RuneScape player.
Zeros will be done, worship the empty lord

07-Jun-2014 14:26:57

Os Thaddius

Os Thaddius

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Adding the new god books is a bad idea.

Here is why:

You just released ranger shields and mage shields.
Adding these books devalues those shields.

Why sabotage an update with another update?

It's just plain dumb.

Also, the prayer ring should require to be 'charged' by killing 'X-Amount' minions of a boss outside his/her room. The charge will then be used up once you enter the boss room. This way, it can still be used as a god item for any gwd boss, except instead of just being automatic, it would still require the player to 'activate' the powers of the gods.

07-Jun-2014 15:03:21

Seibatsu

Seibatsu

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Absolute NO to stamina potion .
Way too overpowered
, and will
hugely devalue agility
overall. And most of all the potions would be way too easy to obtain. Like what, 1 mark of grace for 10 doses? Should seriously be
10 marks for 1 dose
if they're THAT overpowered. And not to mention
they should be untradeable
, both the new ingredient and the potion itself.

Most of the other updates seem fairly decent. I'd be voting "yes" to most of them.

Ranger's Tunic
seems cool, yeah.
Same ranged attack bonus
as green d'hide body, just without the 40 defence requirement. Yet obviously the
green d'hide body
has a lot superior defence stats still. Sounds good.

07-Jun-2014 15:43:24

KAPOOOOOOOOW

KAPOOOOOOOOW

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I don't like the Ring of the Gods, but I do like the other 2 rings and the fact that you can combine rings. Could you please seperate the question like: 1. Would you like the Ring of Gods to be added? 2. Would you like the Treasonous Ring to be added? 3. Would you like being able to combine the rings as described in the devblog? etc. etc. etc. Making it all 1 question isn't as accurate as making a question for each item.

07-Jun-2014 15:44:40

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