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Dev blog: Rewarding Rewards Thread is locked

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Alpaca

Alpaca

Posts: 755 Gold Posts by user Forum Profile RuneMetrics Profile
Just read this a bit more and read almost every post up until page 12.

These new potions do seem quite over powered. I'm all for giving agility a use, but let's change a few things or poll it differently.

1. 2 Minutes with 70% decrease in drain rate? I think a better version of this would be change it to 90 seconds, but a 50% increase that drains by 1% every 3 seconds. Resulting in 20% by the time it disappears.

2. The store should sell different pack amounts. I'll agree tokens aren't quick, but getting 10 only takes a short time. So I believe it should be as following:

10 Marks = 20 Herbs.
50 Marks = 150 Herbs.
100 Marks = 350 Herbs.

I'm an certain at higher agility levels you will be able to get 10 in a mere 10-15 minutes if you are lucky. I get 1 every 2k exp (average) on Seers Rooftops. Which is 10 in 30-40 minutes.

So if 1 hour is roughly 40 - 160 herbs (depending on agility level / amount you spend) this will keep them at a balanced pricing / time.

06-Jun-2014 20:36:56

Lord Speed

Lord Speed

Posts: 411 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Just read this a bit more and read almost every post up until page 12.

These new potions do seem quite over powered. I'm all for giving agility a use, but let's change a few things or poll it differently.

1. 2 Minutes with 70% decrease in drain rate? I think a better version of this would be change it to 90 seconds, but a 50% increase that drains by 1% every 3 seconds. Resulting in 20% by the time it disappears.

2. The store should sell different pack amounts. I'll agree tokens aren't quick, but getting 10 only takes a short time. So I believe it should be as following:

10 Marks = 20 Herbs.
50 Marks = 150 Herbs.
100 Marks = 350 Herbs.

I'm an certain at higher agility levels you will be able to get 10 in a mere 10-15 minutes if you are lucky. I get 1 every 2k exp (average) on Seers Rooftops. Which is 10 in 30-40 minutes.

So if 1 hour is roughly 40 - 160 herbs (depending on agility level / amount you spend) this will keep them at a balanced pricing / time.


I've done rooftops since 60M agility and I now have 6.7k MOG. I also forget to pick them up sometimes before I log out. Agility has never been a money making skill and if they were to add an element like that then it probably shouldn't be at the already preferred training methods. Players for the most part seldom use the old courses now, we don't need to make the old courses an even less viable option. If they somehow could be used in combination with the old courses to obtain the new ingredient I'd be much less opposed to it. As of right now many of the old courses are only used as a slight experience boost for only a few levels. Please do not add any more disincentives to the old content.

06-Jun-2014 20:42:35 - Last edited on 06-Jun-2014 20:56:16 by Lord Speed

RiceCupRS
Jan Member 2024

RiceCupRS

Posts: 1,804 Mithril Posts by user Forum Profile RuneMetrics Profile
Ring of Gods will devalue all the items that people use for Godwars for protection. majority of those are clue rewards which means there will be more junk in the rewards you receive doing clue scrolls.
I believe having more god books is a waste because the pages sell for very little already except for Zammy pages. Adding more of them will eventually make them all very low priced like the ones we have now. Rather than giving out pages for a separate book why not just give out pages that buff already existing books. Example turn a COMPLETED sarabook into arma book with new arma pages.

06-Jun-2014 21:02:33 - Last edited on 06-Jun-2014 21:03:41 by RiceCupRS

Gargalon Me
Dec Member 2023

Gargalon Me

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
I think adding these new potions is a bad idea, it basically turns agility to a money making skill... which is odd to hear that agility will now make money, this is not what i expect when i heard "old school" runescape was coming out this just changes the way i look at old school runescape, just keep it simple....

06-Jun-2014 21:09:55

Boringgggggg
Jan Member 2017

Boringgggggg

Posts: 70 Iron Posts by user Forum Profile RuneMetrics Profile
Everything sounds cool....but i am totally against the books. Save those for another time. You are pushing elite clues and spoke for a second about level 2 scrolls but what about level 3? Can they get some love as well? Besides book pages?

06-Jun-2014 21:57:51

Lowerniel

Lowerniel

Posts: 3,908 Adamant Posts by user Forum Profile RuneMetrics Profile
1. Although I'd like the new rings to be added, the fact the the ring of the gods protects against everything is OP.

2. Castle Wars halos will be dead content on release without the prayer drain bonus.

3. Increase the mark of grace cost of amylase to 100 marks of grace for 100 amylase.

4. Please stop dodging what the people want. Remove NMZ and PvP worlds. All they've done is caused problems.

06-Jun-2014 22:03:50

NateOrb
Aug Member 2023

NateOrb

Posts: 551 Steel Posts by user Forum Profile RuneMetrics Profile
Ill be voting yes on mostly everything. ESPECIALLY the chat filter. So annoying to be killing iron or steel dragons for slayer and having my chat completely flooded by messages about the dragon breath(2 for every single time they use it) so even if I have it set to all the message that my dragonfire is going to run out disappears in a couple seconds. Same for fletching, herbloring(???), cooking, and basically everything else that gives a message every time something happens

I am really looking forward to having a bigger click box on mounted glories because even at the right angle I swear its like 2 pixels(and if you are looking down it seems to gets smaller)

Shame about the halos not reducing prayer drain though...That was the whole point of them really..And 300 tickets for a decent helmet is quite a lot plus there isnt a lot for helping with prayer drain in 07 besides veracs and monk robes/proselyte but they dont give much def which makes them useless for fighting everything that cant be blocked 100% with overheads

06-Jun-2014 22:18:18 - Last edited on 06-Jun-2014 22:26:38 by NateOrb

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