-Elder Maul
Just what we need, a Chaotic Maul in OSRS. What's next, Korasi's? Ancient curses? Quit it with the power creep already. This thing will make the abyssal bludgeon functionally worthless. You're killing your own content.
-Elder wand
Axe the melee stats and give it some prayer bonus. Don't ruin the SoT*'s niche. Again, killing your own content.
-Kodai robes
The stats are mostly fine, but for the love of god change the name. Calling them "ancient" in Japanese is almost as lazy as calling them "elder".
-Dragon platebody
We don't need any more level 60 content, just as much as we don't need anymore new items that aren't added through quests. If you're so intent on adding this, do it through some sort of quest on the main continent. You've still got the fairy, Myreque, Red Axe, penguin, elven, pirate, and desert quests to work with. There's been literally only a single piece of quest content added since you opened up the servers to this bloody game. Have you already forgotten the reception of Monkey Madness II?
-Dragon sword
We don't need more level 60 content, as I said above, and we don't need anymore power creep, as I said before that. The special attack is worthless and has as much KO potential as the dragon scimitar does. Again, if you're going to add this, do it through a quest at the very least.
-Dragon throwing axes
We don't need anymore binding effects - magic already does this just fine. Quit it with the level 60 filler!
-Forgotten prayers
Preserve is fine.
Poison absorb is pointless when you could just bring an antidote with you. Why would you smite yourself?
Augury is nice as long as it stays at a high requirement.
Divine grace is pointless when stamina potions exist. Why would you smite yourself?
Rigour is nice as long as it stays at a high requirement.
Venom absorb - see poison absorb.
It's like you've learnt nothing from previous feedback.
Just what we need, a Chaotic Maul in OSRS. What's next, Korasi's? Ancient curses? Quit it with the power creep already. This thing will make the abyssal bludgeon functionally worthless. You're killing your own content.
-Elder wand
Axe the melee stats and give it some prayer bonus. Don't ruin the SoT*'s niche. Again, killing your own content.
-Kodai robes
The stats are mostly fine, but for the love of god change the name. Calling them "ancient" in Japanese is almost as lazy as calling them "elder".
-Dragon platebody
We don't need any more level 60 content, just as much as we don't need anymore new items that aren't added through quests. If you're so intent on adding this, do it through some sort of quest on the main continent. You've still got the fairy, Myreque, Red Axe, penguin, elven, pirate, and desert quests to work with. There's been literally only a single piece of quest content added since you opened up the servers to this bloody game. Have you already forgotten the reception of Monkey Madness II?
-Dragon sword
We don't need more level 60 content, as I said above, and we don't need anymore power creep, as I said before that. The special attack is worthless and has as much KO potential as the dragon scimitar does. Again, if you're going to add this, do it through a quest at the very least.
-Dragon throwing axes
We don't need anymore binding effects - magic already does this just fine. Quit it with the level 60 filler!
-Forgotten prayers
Preserve is fine.
Poison absorb is pointless when you could just bring an antidote with you. Why would you smite yourself?
Augury is nice as long as it stays at a high requirement.
Divine grace is pointless when stamina potions exist. Why would you smite yourself?
Rigour is nice as long as it stays at a high requirement.
Venom absorb - see poison absorb.
It's like you've learnt nothing from previous feedback.
16-Jul-2016 03:33:16