Hi, I'll just post my thoughts that would "improve" the rewards so they don't devalue the current ones in the game at the moment.
#1. either kodai robes need to degrade at a faster rate than ahrim robes OR they'll be untradeable. Either way only 75 magic? It should be AT LEAST 80-85. Defense can stay the same.
#2. The dragon sword's special makes it better than the dragon "longsword". It's weaker, so it should be weaker. There should be no way to bypass melee prayer as nice as it would be...leave that to veracs.
#3. dragon throwing axes seem fine, but the question is will ava's device work on them? Otherwise they're not worth it imo.
#4. just having the platebody introduced like this like the dragon sword is a bit unusual, but perhaps you receive "platebody part 1 or 2" use them on a d chain you purchased and you can make the platebody? The parts should be untradeable and require high smithing such as 88?
#5.divine grace seems useful only if the drain rate is much lower than the drain rate of run energy even with full set of graceful.
#6.piety is lvl 70 prayer, so augury and rigour should be too.
#7. there are still 2 more prayers missing for magic and ranged. Melee also has chivalry for lower level players, where are the equivalents for magic and ranged?
#8. With new mage robes, melee armor(platebody), where is a ranged reward that isn't a prayer/insignia(magic/melee get those too)?
#9. insignias: kabe insignia has 10% chance to heal 50% damage of damage received. With the low chance to activate this seems like the most reasonable % as 100% would be end game content imo.
#10. insignias: as much as I feel this wouldn't go well with the game atm...if they are introduced for sure, they MUST be untradeable, AND degrade like barrows(same rate) to "broken state" and can only be repaired in a POH armor stand for 1m flat, or 500k if 99 smithing? Oh and the Benkei prayer is worthless, it should be at least +1 prayer, -prayer is worthls
28-Jun-2016 20:24:10