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Dev Blog: Raid Rewards

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Ferocire

Ferocire

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cb125 said :
I
also curious if some magic build could ever compete with some higher lvl builds just like those low lvl sot* pures as in making a trip to the bank a rock paper scissor game what to equip to kill your target.


Magic can already compete at higher levels. Using tank gear with SoT* and z flames, entangle and tb is a necessity, but it does work.

Original message details are unavailable.
what is the point of using magic in 1v1 vs a zerker, a guy in dharok?


To be less dependent on rng in getting kills. Since getting kills with magic currently relies on the combination of damage consistency and escape prevention-getting kills is basically guaranteed. Melee and range though, have to hope for high hits as they have no method of preventing the opponent's escape.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

02-Jul-2016 19:35:06

Bjbmbc
May Member 2023

Bjbmbc

Posts: 222 Silver Posts by user Forum Profile RuneMetrics Profile
Really disappointed with the rewards. I was expecting something that would be worth training my stats for, like high tier melee armor/weapons with 80/90 def/atk reqs. Hopefully there will be some legitimate progression with the raids and this is only the tip of the iceberg, because so far raid gear seems like any other gear.

02-Jul-2016 22:02:50

Stardy
Feb Member 2012

Stardy

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Everything looks good except Insignias... I don't know why I don't like the sound of them but it just seems like too much. I guess it reminds me of 'auras' or 'abilities' or something like that on Rs3. Please consider removing these from the idea :P
Please support a toggle-able OSRS graphics update based on 2008 HD. Quick find code: 322-323-532-65685528

03-Jul-2016 12:07:48

Stardy
Feb Member 2012

Stardy

Posts: 5,293 Rune Posts by user Forum Profile RuneMetrics Profile
Icycle said :
Personally, I don't want Raids in OSRS at all. But I also think many of these rewards are overpowered and/ or risky.


-Insignias are too much of a power creep and too much like auras from RS3 for me to accept them in OSRS.
-The dragon sword just makes me think of OSRS Jagex's terrible job at balancing the dragon warhammer. I am not going to support any more dragon equipment until Jagex nerfs and balances the warhammer.
-Kodai robes are overpowered. You're making new BiS magic gear without the degrading drawback of its predecessor.
-Divine Grace and Poison Absorb would devalue stamina and antipoison potions. I don't want the only use for herblore to be making prayer potions.




Honestly, the only idea on this list I'd tolerate is Preserve. Making stat boosts last longer with prayer seems acceptable to me (as long as it doesn't work on prayer boosts).


I agree with this ^
Please support a toggle-able OSRS graphics update based on 2008 HD. Quick find code: 322-323-532-65685528

03-Jul-2016 12:09:47

Serkr

Serkr

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Instead of prayer affecting skill in a negative ways (Herblore). Why not have prayer that give better bonuses for a negative effect.

My first idea would be instead of poison,venom absorb and divine grace, a prayer that increase your stats against boss and demiboss. exemple; a tier 8 or 9 prayer ability named
Diety
requiring
Prayer level to be determined
that would
increase your attack and strenght bonus with ranged, magic and melee by
X%
and lower your defence by
X%
against boss.
(Demiboss included) This could be a overhead prayer or not.


Another idea would be a prayer requiring
Prayer level to be determined
named
Chastise
that when active it would
Provide a chance of punishing your foe, inflicting damage equal to
X%
of their current hitpoint
for a maximum of
X
damage. This would affect NPC and Player and it would be a overhead prayer.
Also the chance on hit could be a % base and increased for every prayer level past the required level. Providing more advantage to having a higher prayer level.

03-Jul-2016 19:15:27 - Last edited on 03-Jul-2016 21:01:16 by Serkr

S3XY CAT

S3XY CAT

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Dragon sword finally HYPE

Dont like the dragon thrown axe idea at all.

Dragon platebody should be made from dragon chainbody imo, (make a item to convert it into a platebody) Wouldnt make the d chain crash really harshly.

Prayers seem fine.

Insignias.. IM SO HYPED FOR THESE especially for the ranged one. Even tho, it is going to be exremely over powered in pvp. Might just make it only pvm.

03-Jul-2016 23:02:00 - Last edited on 03-Jul-2016 23:46:44 by S3XY CAT

Gambit Jr

Gambit Jr

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With regards to the insignias in relation to the auras in RS3 I think we're moving too close to a revamp in which changed the entire playstyle from a simple tick based game into a more modern game, which we've tried to stay away from. Old School was in my opinion meant to be a game updated with new quests (to obtain and use newer gear) and stay away from more degradables and complicated game mechanics that RS3 has.

#2centsin

Thanks.

03-Jul-2016 23:37:38

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