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Dev Blog: OSRS this summer

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Dark Zero
Aug Member 2008

Dark Zero

Posts: 5,029 Rune Posts by user Forum Profile RuneMetrics Profile
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When are you gonna work on good updates like static spawn rates?
They've already mentioned this many many times, they're waiting on engine feature required to standardize them.

25-Apr-2014 16:34:27

StarDerp
Oct Member 2005

StarDerp

Posts: 11,929 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
-don't allow people to instantly leave dangerous clw if at all. 1minute would be fair (after the battle starts obviously). If you really think luring would be a problem, even tho they just spear you 50x so you can't leave anyway, simply disable this feature if returning is on. And still it clearly says dangerous...


Why on earth would you ever think this is a good idea?

And for your information, being speared doesn't stop you from leaving, if you exit via leaving the cc you're in. Your idea will literally be promoting luring outrageously.
Derp, Derpity Derp.

25-Apr-2014 16:34:33

Andrew Vin
Oct Member 2022

Andrew Vin

Posts: 10,829 Opal Posts by user Forum Profile RuneMetrics Profile
I loooooove the idea of a new continent. I always wanted this in RS3. I'm very excited about this.

The same goes for everything else except the player council. As others have said, it just sounds like a popularity contest.

25-Apr-2014 16:37:28

Ezpeon

Ezpeon

Posts: 3,143 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
-don't allow people to instantly leave dangerous clw if at all. 1minute would be fair (after the battle starts obviously). If you really think luring would be a problem, even tho they just spear you 50x so you can't leave anyway, simply disable this feature if returning is on. And still it clearly says dangerous...


Why on earth would you ever think this is a good idea?

And for your information, being speared doesn't stop you from leaving, if you exit via leaving the cc you're in. Your idea will literally be promoting luring outrageously.

There really needs to be about 10 seconds of immunity when you enter the portal, where the player cannot attack, nor be attacked. This would help with both luring, as well as increase the time for the player to get set up and ready to fight.

25-Apr-2014 16:41:18

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