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DevBlog: Seasonal Deadman Mode

Quick find code: 380-381-284-65778873

Rickdickles
Aug Member 2023

Rickdickles

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
This are great changes I'd just like to point out people can farm kills. If you make the kill counter different people this would most likely resolve the problem. People can still create new member accounts but they're paying 5 bucks for a kill so thats not bad i guess =p

15-Apr-2016 20:36:48

Tearanewone

Tearanewone

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
Lot of good ideas flowing through here, you guys should consider what they're saying.

Honestly my main issue about DMM is multi, and I recently thought of an idea on how to fix it.
Instead of removing multi, make it so that in multi zones PvP is single combat and PvM is multi. That way it doesn't destroy any multi aspects of the game while also removing the problems with teams camping quests (For example Monkey Madness). In other words, you could have all the skeleton monkeys in that long cave in MM be able to attack you at the same time as one or no players at all. Not sure if this is possible, due to engine limitations and what not, but I think it would be a great solution to consider.

P.S ADD A PJ TIMER!!!
Scapin since '07

15-Apr-2016 20:40:06

AC Petru

AC Petru

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
GE hype, dont change total level to kills, thats just stupid cuz people are gonna farm them, dont change unnoting items from bank, thats just a clever game mechanic and people won't skull as often, even if they get food out of the bank from that, they are gonna be spending a lot of supplies tanking and they can still get koed, its not like they are safe when doing so.

15-Apr-2016 20:41:34

G0zer

G0zer

Posts: 132 Iron Posts by user Forum Profile RuneMetrics Profile
2 suggestions:

1) Instead of reducing bank items lost from death from 28 to 10, what about make that depending on combat levels between the killer and the victim. If the killer is much stronger than the player who died, he or she will lose only a few bank items, but if a weak pker killed a strong player, he or she would lose far more bank items.
This will encourage killing players at your own level for more rewards.

2) Adding an option to be untouchable by pkers for like 30 mins once per week. This could be done by operating a god item, for instance a vestment equipment piece, and get protection directly from the chosen god, which is visible to other players. You can not attack other players yourself while this buff is active.
This could give solo players a chance to finish key quests like Monkey Madness and Desert Treasures without being wiped out by waiting clans, or aquiring defenders from Warriors Guild.

15-Apr-2016 20:53:22

Im Malo

Im Malo

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
I like the update for it but please leave those updates only on seasonal leave regular dmm the way it is i love the normal deadman mode the way it is and it needs to stay the same so just do the changes to the seasonals and **** please and thank u

15-Apr-2016 21:04:16

Im Malo

Im Malo

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
I like the update for it but please leave those updates only on seasonal leave regular dmm the way it is i love the normal deadman mode the way it is and it needs to stay the same so just do the changes to the seasonals and **** please and thank u

15-Apr-2016 21:04:21

Im Malo

Im Malo

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
I like the update for it but please leave those updates only on seasonal leave regular dmm the way it is i love the normal deadman mode the way it is and it needs to stay the same so just do the changes to the seasonals and **** please and thank u

15-Apr-2016 21:04:42

Im Blas

Im Blas

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Really not doing anything against clanman mode?!
I thought this was the more urgent issue...


FIXS TO CLANMAN MODE INVITATIONAL:

Destroy clan communication at the final hour of invitational and make it fair for EVERYONE:

- Block clan chat and friend list.

- Set every player name to codes like #345236 and make it unable for everyone to see their code.

- Change character beard, hair, clothes.

- Teleport everyone randomly around the map.

- Make fog progress and people fight for survival and dominance

15-Apr-2016 21:10:10

spicyweener2
Mar Member 2024

spicyweener2

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
love these ideas, especially the tele update. I play by myself, started the mode late and I just cannot get off the ground. I have nothing of value in the bank, can't afford tanking gear/food, and when I try to rebuild (I use hunter) without fail pkers kill me before I've made 50k. get these updates into the game ASAP "Not at the table Carlos"

15-Apr-2016 21:35:46

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