Regadring unnoting items, I think adding a charge is the best option, it still makes it possible to tank, but becomes more costly. I'm not sure about the fee, though.
But please do not remove this in any way until somehting like PJ timer is introduced, as removing unnoting will make the mode even more clan based.
Also, would you consider adding skill caps for the first few weeks and/or lock some content? Most people seem to agree the early game is the most fun, so why not prolong it a bit? That also leads me to:
Could you remove nature chests from Ardy/Relleka? It would make alching much more expensive so it would be even harder to get barrage early.
Lastly, could you do something to prevent swapping at least for the first week or two? Trade limits or something [only temporary]?
15-Apr-2016 16:22:02
- Last edited on
15-Apr-2016 16:23:10
by
Tomafko