"
This skill sounds boring.
"
"
That skill sounds sooo tedious.
"
"
OMG I would hate to have to train that skill.
"
Um, have any of you actually trained any skill ever on Runescape? Do you call sitting at a Yew tree for hours on end fun? Do you think that Mining isn't tedious? Do you think that anyone actually enjoys altar running?
In and of themselves, these activities would be incredibly boring. Yet we all do them. We all grind away at them to get our levels higher and higher. And why do we do this? Part of it is the immersion factor. You set a goal to acquire x number of resource or unlock a certain piece of content, and you go after that goal.
You don't have to like any of the skills that were listed. We've all got our reasons. But to say that any of those shouldn't become skills because the game mechanics are "
boring"
or "
tedious"
is laughable. Really, what game have you been playing since 2001?
The game mechanics of the skill aren't the most important. It just needs to offer rewards that make it competitive and desirable to train, without being overpowered and devaluing other content. And it must be in keeping with the oldschool atmosphere.
I'll repeat something I said earlier: If Runecrafting, Summoning, Farming, Slayer, Dungeoneering, Divination, and the up-coming Inventor skills had been polled before entering the main game, I bet almost none of them would have passed. And while I don't personally enjoy every skill in that list, I can say that the game would be worse off without them collectively.
22-May-2014 03:40:12