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200M SmithXP

200M SmithXP

Posts: 1,935 Mithril Posts by user Forum Profile RuneMetrics Profile
Did I miss the poll question relating to the decrease quality of life update happening at duel arena? People used to teleport to duel arena, challenge another player, obtain special attack energy and then be placed in the building just west of the bank chests. Then an update happened where the player that lose the duel got teleported back to the initial challenge location. The bug fix isn't to make both players go back to the initial duel location but should rather be to make both players spawn back in the building west of the bank chests like RS has been for 10+ years.

10-Mar-2016 18:22:05

TheFroggiest

TheFroggiest

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
So, why have Slayer monsters been nerfed?

The whole idea of Slayer is that these are dangerous creatures that are quite perilous to try to fight without proper training.

Now, listed as a "bugfix", you can't even attempt to attack them without the proper level.

I remember running into Slayer monsters when I was new, and being frustrated in hurting them and getting stats drained, poisoned, running away when I realized I was going to die if I kept trying. But then I looked it up and found out about the Slayer skill. It was a learning opportunity.

Now you can't even try. Why? This is pure pointless nerfing of the game. It's the type of update that slowly, inch by inch, turned Runescape from the dangerous-if-unprepared open world it was, into the player-pandering no-risk child's game that RS3 currently is, which alienated most of its playerbase in fits and starts, and made OSRS necessary.

Keep making updates that nerf perfectly fine game mechanics and you'll keep alienating players who want a bit of excitement and peril, and encourage players to expect Runescape to hand-hold them and warn them about every little possible danger.

Let's be clear, this is not a bugfix. This is a textbook nerfing of an existing game mechanic, and for what? To make the occasional player who misclicks a Slayer monster and loses their stuff happy? To give in to people who come in raging because they died before even investigating what they were getting themselves into? The only people this benefits are those who can't think for themselves and beat their head against a wall repeatedly after they are already bleeding. It rewards stupidity.

End rant. Ribbitt.

10-Mar-2016 19:06:41

Its Breaking

Its Breaking

Posts: 70 Iron Posts by user Forum Profile RuneMetrics Profile
TheFroggiest said :
So, why have Slayer monsters been nerfed?

The whole idea of Slayer is that these are dangerous creatures that are quite perilous to try to fight without proper training.

Now, listed as a "bugfix", you can't even attempt to attack them without the proper level.

I remember running into Slayer monsters when I was new, and being frustrated in hurting them and getting stats drained, poisoned, running away when I realized I was going to die if I kept trying. But then I looked it up and found out about the Slayer skill. It was a learning opportunity.

Now you can't even try. Why? This is pure pointless nerfing of the game. It's the type of update that slowly, inch by inch, turned Runescape from the dangerous-if-unprepared open world it was, into the player-pandering no-risk child's game that RS3 currently is, which alienated most of its playerbase in fits and starts, and made OSRS necessary.

Keep making updates that nerf perfectly fine game mechanics and you'll keep alienating players who want a bit of excitement and peril, and encourage players to expect Runescape to hand-hold them and warn them about every little possible danger.

Let's be clear, this is not a bugfix. This is a textbook nerfing of an existing game mechanic, and for what? To make the occasional player who misclicks a Slayer monster and loses their stuff happy? To give in to people who come in raging because they died before even investigating what they were getting themselves into? The only people this benefits are those who can't think for themselves and beat their head against a wall repeatedly after they are already bleeding. It rewards stupidity.

End rant. Ribbitt.




Jagex likes to baby proof things so users don't quit over "complicated" game mechanics.

Don't believe me? Wilderness ditch... for the wild.. What a joke.

The "wow" factor in the game is gone. The "mystery" is gone. Killed by all the warnings.

10-Mar-2016 20:14:28 - Last edited on 10-Mar-2016 20:15:28 by Its Breaking

Big Michigan

Big Michigan

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I'm quite surprised that everyone is so happy about the NMZ update when now that the point rewards have been nerfed so severely it's better to go to the bot hosts because you can get so much more from it. I just don't understand the reasoning behind making it seem amazing by choosing the bosses you want but then make a 74k rewarding boss now only 5k.

10-Mar-2016 20:31:59

BloodAltar x

BloodAltar x

Posts: 134 Iron Posts by user Forum Profile RuneMetrics Profile
Big Michigan said :
I'm quite surprised that everyone is so happy about the NMZ update when now that the point rewards have been nerfed so severely it's better to go to the bot hosts because you can get so much more from it. I just don't understand the reasoning behind making it seem amazing by choosing the bosses you want but then make a 74k rewarding boss now only 5k.



I assume you're talking about "The Inadequacy" from Dream Mentor quest.
I'll also assume that since you are getting about 5k points for killing it, that you tried a hard rumble with Dream Mentor bosses and WITHOUT Desert Treasure bosses.

They did not nerf the points gained from bosses TODAY. They made this nerf a while ago; it's been this way since a few months after NMZ was released. If you have Dream Mentor bosses in a dream and do not have Desert Treasure bosses, the point values for all monsters are greatly reduced.

I guess they didn't like the idea of being able to AFK Dream Mentor bosses for best points/hr.

11-Mar-2016 05:03:14

Ranarr Splif
May Member 2017

Ranarr Splif

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Why do i get in hard rumble like 5k points from the black demon instead of 17k? Did you nerf the points gain in nmz? or is this some kind of bug? Everything i kill in hard, i get the points of normal mode, and in normal mode even less points. Please answer

12-Mar-2016 01:13:39

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