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offshore

offshore

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Penance monsters are now immune to venom? Why would you do this...it wasn't a bug and it wasn't game breaking. Instead of making the minigame harder why don't you do a couple more updates to it and make some actual minigame highscores? I'm sad

10-Mar-2016 10:12:42

offshore

offshore

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Can you make it so we can call while firing the cannon and using the machines? Can you fix the problem when, as the defender, people running under a stack of runners causes them to walk under you? Because those are the actual bugs in the minigame. Oh and make a delay for attackers so they don't lose points if the call changes in the same gametick that they are attacking

10-Mar-2016 10:15:20 - Last edited on 10-Mar-2016 10:23:33 by offshore

Monsterpav

Monsterpav

Posts: 40 Bronze Posts by user Forum Profile RuneMetrics Profile
Good job Ash. Will a blue graceful recolour to match the agility cape be polled? Agility cape already acts like a graceful cape, so it would make sense. Maybe as a reward from Brimhaven agility arena? This might motivate me to get that agility cape :P

10-Mar-2016 10:18:02

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
offshore said :
Can you make it so we can call while firing the cannon and using the machines? Can you fix the problem when, as the defender, people running under a stack of runners causes them to walk under you?

Uncertain. RS has quite a lot of "protection" in its code to stop multiple things happening at the same time, since that could cause bugs from race conditions. The developer who originally wrote Barbie Assault was - well - less experienced in 2006 than he is today, so some of the places where players are locked to one action may not be necessary. Others maybe are. It's rather hard to tell in that pile of legacy code what we can/can't safely change.

As for the thing with the stacks of runners, the way NPCs choose to walk is part of the game engine, and if we asked for NPC walk behaviour to change, it may well lead to knock-on effects throughout the rest of the game.

10-Mar-2016 10:22:34

Grim
Jul Member 2006

Grim

Posts: 7,817 Rune Posts by user Forum Profile RuneMetrics Profile
Drunk BA said :
Why are u removing venom from BA without poll/talking to the community first? How is that a bugfix?!


Was it being used to get around role calls? Like, could you give venom to the monsters regardless of style and kill them that way?

10-Mar-2016 10:23:05

cVesper

cVesper

Posts: 813 Gold Posts by user Forum Profile RuneMetrics Profile
I know this probably won't get a lot of support since lately all the updates seem to be aimed at making things easier not just the integrity of the game......
But!
With this update making NMZ not so much trouble to get points in can we get a revert in some of the death mechanics? Not back to appearing items or anything just specifically losing your ring's imbue on death (that way dying is somewhat regretful again instead of just a pack yak)

10-Mar-2016 10:23:24

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