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Dev Blog: LootShare

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Ronin Shogun
May Member 2020

Ronin Shogun

Posts: 259 Silver Posts by user Forum Profile RuneMetrics Profile
Only reason I wanted loot share was for the pooled damage. Why? Because this game is highly based on luck and though I am maxed with maxed gear I find myself and my clan still losing more drops to crashers. I am a very unlucky person (I basically got 99 slayer twice with no visage). I really did want loot share but with no crash prevention I may just vote no.

Only yes to coin share that wont hurt the economy like in the previous dev blog!

04-Mar-2016 16:06:35 - Last edited on 04-Mar-2016 17:05:40 by Ronin Shogun

MAGE2W1N
Oct Member 2023

MAGE2W1N

Posts: 2,224 Mithril Posts by user Forum Profile RuneMetrics Profile
Voting no, I think we are fine the way it is currently.

I also feel loot share will potentially destroy clans, so no thanks.

'Polled once, failed' can you just scrap this idea and move on to something else?

04-Mar-2016 16:26:54

200M SmithXP

200M SmithXP

Posts: 1,935 Mithril Posts by user Forum Profile RuneMetrics Profile
OSRS has no trade limit so the primary goal of lootshare is to reduce scamming and enable people to pvm with friends they don't trust with an elysian sigil drop but are interested in spending time with them to get to know them better. The proposed lootshare method doesn't offer a solution to this problem.

I'm a maxed account so crashing isn't really an issue because #ecs enjoys the competition, but what about the millions of accounts who aren't maxed and were waiting for this lootshare release so they could head out to bandos as a 10 man team to kill the boss. They wouldn't be able to find a world ever and out of 12 people in a room, if they have 10 100s, they'd probably get the kill 5% of the time against 2 120s+.

04-Mar-2016 16:47:40

Ronin Shogun
May Member 2020

Ronin Shogun

Posts: 259 Silver Posts by user Forum Profile RuneMetrics Profile
200M SmithXP said :
OSRS has no trade limit so the primary goal of lootshare is to reduce scamming and enable people to pvm with friends they don't trust with an elysian sigil drop but are interested in spending time with them to get to know them better. The proposed lootshare method doesn't offer a solution to this problem.

I'm a maxed account so crashing isn't really an issue because #ecs enjoys the competition, but what about the millions of accounts who aren't maxed and were waiting for this lootshare release so they could head out to bandos as a 10 man team to kill the boss. They wouldn't be able to find a world ever and out of 12 people in a room, if they have 10 100s, they'd probably get the kill 5% of the time against 2 120s+.


I agree 100%

04-Mar-2016 16:52:32

Trebor

Trebor

Posts: 98 Iron Posts by user Forum Profile RuneMetrics Profile
tbh I am only really interested in seeing a coinshare where everybody in the team gets an instant share and group damage does count.

The one you mentioned a while ago where the item would be instantly sold for the highest ge offer would have no effect on the economy as the cash would be coming in game via the player putting in the offer.

04-Mar-2016 16:56:17

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