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Second,
EDIT: doesn't sound like it would work as bots can program themselves to leave that world like a normal player?
They can do that, but then they'll just be sent back again. If a bot wants to spend all it's time hopping worlds...
But you said some legit people may be sent to these worlds, wouldn't the same happen to them, and if they want to skill with their friends or whatever they would spend all their time hopping worlds too?
Disappointed it's not the same bot detection as RS3 if I'm honest, all I can really see this do is annoy legit players more than anything.
That shouldn't happen as a player reacts differently to a bot when they have found out they have changed worlds. If a player is playing with friends I can't see them being moved in the first place. But, you are right it may happen in which case we will look at the heuristics we are using and adapt them to make sure it stops happening.
Sadly, as mentioned in the dev blog we wouldn't be able to fully integrate RS3s anti bot systems without significantly changing the game, and you guys won't want us to do that.
What exactly would have to be changed, to fully integrate RS3s anti bot system?
Can we have details, or is it a secret? Perhaps we'd be ok with it if it had a very high success rate?
25-Feb-2014 15:27:08