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Dev Blog: Lootshare 2

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Slay Helm

Slay Helm

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Gurp Gork said :
Duo Armadyl said :
"LootShare offers a way to avoid trust being a factor all together. Relying on LSP to distribute loot fairly over time rather than relying on your team to split each individual loot means that you no longer need to be concerned with whether or not your team are trustworthy."

This is assuming that everyone will FFA items which is not the case. Only a very small percentage of teams actually FFA their loot. Trust will still be an issue, only now the loot won't go to the highest damager. If anything this will cause more scams, as people will get their LSP high then attempt to join a clan to scam a high valued item.


You bring up an extremely valid point. The last thing we need are more scammers, and this seems like a way to increase them. This is why I always liked the idea of shardshare so much. Out of curiosity, what is your opinion on that?


Last time I spoke to him he said that he preferred receiving the actual drop, getting random shards didn't really make much sense and if you were worried about being scammed then don't go with people you can't trust.

My personal opinion is that it's better to have someone scam a drop from you than becoming close friends with them then potentially getting scammed because you trust them with something even bigger.
I'm not saying I encourage people scamming items, but if someone's a scammer I'd rather get rid of them quickly instead of getting to know them...
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02-Feb-2016 19:31:29

Transcendent

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5mdSlowPlz said :
Still voting no. Shard share or GTFO


Shardshare is really not as good as InstaShare in my opinion. Shard share gives you parts of an item and makes you have to try to sell them quite possibly below GE value and not get instant GP and possibly have to settle for less than the GE value shows, or have to get more of them to make the item, while InstaShare would give you instant GP based on the current high offer. Granted this could vary depending on time of day or week, but it is instant GP based on the current highest offer. Neither of these would be coming at release of Lootshare but could be future possibilities to add later.
Hi.

02-Feb-2016 19:33:34

Transcendent

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5mdSlowPlz said :
If instant share gets released time to tell every one to put offers in for 1gp!


Why would you want to have the lowest offer? The highest offer gets the item not the lowest, so if a lot of people offer 1 GP and one person offers 2GP, the 2GP offer wins. Realistically though, someone is going to offer closer to the GE mid price if not higher.
Hi.

02-Feb-2016 19:37:32

Warlock
Jan Member 2005

Warlock

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So you had a 'big response' and decided to completely ignore it and only offer the changes that you'd already suggested yourselves in the original dev blog?

Where are the solutions to the problems LS worlds create? (players who want to team can't on half the worlds, and players who want to solo can't on half the worlds)

What about people getting a drop via LS and then just not sharing it - how are you planning on working around that, when you're making negative LSP less punishing than it was originally?


Edit:

The currently proposed version of LootShare is akin to constructing a precarious fence - people will think it's 'safe' and be lulled into a false sense of security, then get scammed.

In our current situation, there is no fence, so people are aware of the possibility to get scammed and take precautions to avoid it; putting in place a system which masks the ease with which people can be scammed (without actually undermining it) is just going to cause more scams.

02-Feb-2016 19:38:01 - Last edited on 02-Feb-2016 19:42:05 by Warlock

Gurp Gork
Oct Member 2021

Gurp Gork

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Slay Helm said :
Gurp Gork said :
Duo Armadyl said :
"LootShare offers a way to avoid trust being a factor all together. Relying on LSP to distribute loot fairly over time rather than relying on your team to split each individual loot means that you no longer need to be concerned with whether or not your team are trustworthy."

This is assuming that everyone will FFA items which is not the case. Only a very small percentage of teams actually FFA their loot. Trust will still be an issue, only now the loot won't go to the highest damager. If anything this will cause more scams, as people will get their LSP high then attempt to join a clan to scam a high valued item.


You bring up an extremely valid point. The last thing we need are more scammers, and this seems like a way to increase them. This is why I always liked the idea of shardshare so much. Out of curiosity, what is your opinion on that?


Last time I spoke to him he said that he preferred receiving the actual drop, getting random shards didn't really make much sense and if you were worried about being scammed then don't go with people you can't trust.

My personal opinion is that it's better to have someone scam a drop from you than becoming close friends with them then potentially getting scammed because you trust them with something even bigger.
I'm not saying I encourage people scamming items, but if someone's a scammer I'd rather get rid of them quickly instead of getting to know them...


Good point. It doesn't happen often, but permanently labelling someone a scammer early on is better than being screwed over after years of trust. The blacklist is good for keeping track of names as well. I don't think there's been too many scams between the higher level clans, it's just a shame there isn't a perfect solution.
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02-Feb-2016 19:43:57

My Puppet

My Puppet

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Terrible idea, sorry osrs team this can be easily manipulated and make for easy scams. Voting NO to this. In order for people to boss together as a team not knowing each other they need to get split rewards as a team. Put item into g.e get split of coins. If you are bossing somewhere you are going for a specific item that you would then sell \ split anyways...

02-Feb-2016 19:45:17

Benvil
Jun Member 2010

Benvil

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Most of this does sound promising, but as mostly a solo player I still have my concerns. There's the risk that 40% of the worlds simply isn't enough for solo players, who will then start to strangulate and crash each other.

If we had instances there wouldn't be this issue at all, but I know instances is a rather controversial topic for OSRS players, even if you had to pay each time to use them.

However, now would maybe be a good time to revive that old idea of multiple DK's lairs, but expand the concept to more bosses. So that we could possibly have 2-3 non-instanced versions of DK's/GWD/KQ/KBD/Corp/Mole. Obviously this wouldn't be an option for overworld bosses like the wilderness bosses, but that's a sacrifice I'd happily make.

02-Feb-2016 19:56:45 - Last edited on 02-Feb-2016 20:04:22 by Benvil

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Benvil said :
Most of this does sound promising, but as mostly a solo player I still have my concerns. There's the risk that 40% of the worlds simply isn't enough for solo players, who will the start to strangulate and crash each other.

If we had instances there wouldn't be this issue at all, but I know instances is a rather controversial topic for OSRS players, even if you had to pay each time to use them.

However, now would maybe be a good time to revive that old idea of multiple DK's lairs, but expand the concept to more bosses. So that we could possibly have 2-3 non-instanced version of DK's/GWD/KQ/KBD/Mole. Obviously this wouldn't be an option for overworld bosses like the wildy bosses, but that's fine.


I thought of having lootshare and non lootshare areas or instances for bosses on every world so everyone could use whatever world they wanted, but this would increase the number of bosses available to kill and thus increase the drops coming into the game devaluing them, plus would require building new areas or instances, so I can see why Jagex is suggesting dividing up the worlds instead, but then there are less worlds available for non looshare teams and solo players creating more friction and crashing each other, so either way has its positives and drawbacks.
Hi.

02-Feb-2016 20:02:36

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