This sounds great. LSP not going up or down unless you receive a drop means your potential for loot doesn't decrease or increase unless you actually get or don't get high value loot, which sounds really great for anyone who fights NPC* with teams, and its nice not having to worry about high LSP eroding so you won't miss out on potential loot while you are not able to play.
The idea for a possible future InstantShare sounds better than shardshare. Immediately selling to the highest current offer eliminates the problem of an item going on the GE at too high of a price to ever sell and also does not generate any GP, instead taking GP from an actual offer, and you don't have to worry about the shard values dropping or not being able to sell them for the current GE value, it is a really ingenious solution and whoever thought of it has a brilliant mind.
As a player who solos and is unlikely to do anything in teams and is not likely to use lootshare, I am glad there will be worlds where lootshare will not be active, and if I ever do use it it sounds like a fair system if implemented as described here.
Even though I am not likely to use lootshare myself, it still effects me as someone who may have offers in the GE to buy things, so I really like the plans as described here.
Hi.
02-Feb-2016 19:28:24