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February - The Month Ahead

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epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
Tournament Worlds

In celebration of Old School's third birthday we are going to be temporarily re-opening the tournament worlds!

When you log into one of these worlds, you will find the following:

Your account will be buffed to max stats.
Your account will have completed all quests and achievement diaries.
You will have access to unlimited tournament supplies which include almost every piece of desirable PvP gear and equipment.
You will need two teams of five in order to start a war. No less, no more.
You will be unable to leave the clan wars area.
Your progress on tournament arena worlds will NOT transfer to normal worlds.

Needless to say, this should open the door for a lot of exciting PvP for all kinds of 'Scapers. Whether you're a level 3 skiller or an experienced PKer, following this week's update you'll be able to hop to a tournament world and have some fun taking on other players!

These worlds will be disappearing once again at the end of March so don't miss out on your chance to get in on the fun

jagex please leave these open all the time this could be really good for runescape it will allow people to be able to experience end-game content and practice and build skills with the best stuff possible all without ruining the game because its just for practice.this allows people chances to experience and train with the best stuff possible without risking gear or durability or anything.this will also encourage players to keep playing because they know what to look forwards too.this is good because people that are unsure about their position in runescape knowing if their doing things right or not gives them the chance to practice and find out, please leave these open all the time.also add random matchmaking so anyone can train please.also 1v1/2v2/3v3 all the way up to 10v10 this will better capture the variety of fights people will experience.

02-Feb-2016 04:41:14

Quick Smoke

Quick Smoke

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Quick, fast, and sloppy is the Jagex way!


Must not require engine work
Must not require graphics work
Must not require web work

Honestly what is left ? Text?

What a joke.


Hope you guys are getting paid enough to edit text.

02-Feb-2016 04:49:28 - Last edited on 02-Feb-2016 04:51:19 by Quick Smoke

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
Dragon claws are a constant point of contention within the community. While they would spice up PvP quite a bit, they also run the risk of simply being too strong and creating a surge of rushing.

as you can see people got onto oldschool runescape because of eoc changing the normal game they use to play is really the only reason i think so all these old things people want back because they loved them but what is the point of adding every single little thing before eoc people would just get bored because they have already experienced it so i understand why jagex shouldnt add everything from pre-eoc.

on the same idea if jagex didnt add anything pre-eoc noone would have a sense of familiarity so some updates that were the origional are good so people have a sense of remembrance then after that make it origional and not pre-eoc copied.like godwars was added this was good gave a sense of familiarity.

obviously people loved dragon claws so i think they should come back but just make requirements for them different then last time also make them work a little different maybe also a little weaker.

what i am saying is people want back that old runescape they use to play but if everything is the same there is no point because people have already experienced it so old loved content dont just leave it out make it origional and different then before so its unique and still captures the attention of those older players.this way jagex can pursue old ideas make them origional so people dont get bored and still make the players happy and they wont say its eoc copied.

i think you should not add dragon claws to tournament worlds because its causes game instability, people stop getting use to the origional game and how its combat works this will lead to conflicts especially when players see how they work and barrage jagex more for them to return to oldschool runescape.also players get further away from how runescape works like it does and causes them to drift off.

02-Feb-2016 04:53:48

Teridax
Aug Member 2023

Teridax

Posts: 3,509 Adamant Posts by user Forum Profile RuneMetrics Profile
World Peace said :
Wow guys, just release Dragon Claws in the actual game already.

What's with these teasers of having it in Tournament Worlds and Deadman mode? And even April Fools?

People want the claws, and it's just some whiners that don't. Stop listening to the few who are scared to even enter the wilderness. We already have Dark Bows that can hit double 48's.

We need PvP weapons like Statius and Vesta, and Dragon Claws. It's not much different than Dharoks or AGS that can hit in the 70s.

People like you don't need to have a say.

02-Feb-2016 05:08:22

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
as for the pvm content these are my opinions

make drops loot respective which means if i fight a being of nature then they really only should drop atleast like 70-100% wise herbs and seeds i know this may same a bit obssesive and compulsive but the reason being is because this helps with game familiarity which means people have a good idea of where to go to get the stuff they need, the problem is if people need something as it is now, people are not sure where to get it because most things drop off most things or not respectively this will just help with game fun*ionality and progress because the economy is kinda messed up when its like this because so many things undermine so many other things,look at what happened with zulrah for example and this is just one example of this.

make bones drop more respectively from monsters which relates to the above comment i know jagex may say its overpowered because of bones to peaches and stuff but again helps with game familiarity, make it work the way its suppose to and the way it seems it would but just find a balancing factor, dont just leave it out because you think its overpowered just find a balancing factor because thats the way its suppose to be and helps game work better with familiarity.for example general graardor would drop way more big bones and bones for one example.

also make a bigger click box around the logout button so annoying to reach up to click it to world switch or log out and my guy go's running off into the distance

maybe these arent the small quality of life suggestions you were looking for but you did ask for player versus monster suggestions so i gave my opinions even if their not small but you do find them to be interesteing topics they could be listed throughout other dev blogs so they could be mentioned just for extra input for later on including other ideas from people too.

02-Feb-2016 05:26:47 - Last edited on 02-Feb-2016 05:42:16 by epiclegacy77

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
pablo1988 said :
As my fellow clannies have expressed there is a definite need of additions to the PvP community and attributes, which the Dragon Claws would definitely contribute to in various ways, right now the PvP Worlds, and world 18 are slowly dying, it seems like they constantly decrease in population and the majority of players are using the void armours. On the point of overpoweredness, the dragon claws are easily neglected by a Phoenix Necklace, and you have more time to react to the incoming damage and eat for example. Where an AGS 1 tick for example leaves close to no room for reaction, dragon claws are a whole other story. On the subject of rushing, right now there are plenty of Barrage AGS rushers, or for lower combats there are barrage gmaul rushers. So the Dragon Claws will not have any influence on the amount, just the diversity of rushers, which again are easily reacted and/or neglected by a Phoenix necklace.

On the point of item dropping whilst in combat, it completely sucks out the fun of risk fighting and/or catching some off-guard player in the deeper levels of the wilderness, who can just simply drop it before the run out of food and teleport back to pick it up. There should be no reason whatsoever to drop items and/or cash whilst in combat with another player.

Last but not least I think it's great that the Old-School team is engaged with the player base and community but I don't think it's fair to Poll for example Dragon Claws or mainly PvP updates to the entirety of the community. When they majority of the PvP playerbase (85%+) think there needs to be certain updates and you give the option to vote to a player that has never been engaged in PvP except for being killed whilst doing a clue scroll they most likely will vote for no to PvP updates so it's not a representable to what the actual community wants.


look up my blog

change the way voting works

02-Feb-2016 05:51:31

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
it looks like the wine to wine of zamorak is going to fail again and its pretty obvious why.

you put a requirement on the spell with runes okay well when people start making it then it will crash all the way to the value of the runes it takes to make it or less because of how many will be made so nothing gained possibly some lost later on therefore why add the spell lol why will anyone use it if they cant profit on it.

just poll it again this time keep the same runes or change it idc but make it where you can only cast the spell a certain amount per day that way it doesnt crash to nothing and this still benefits people that can cast the spell so people actually use this so they can profit on it still otherwise probably noone will use it.

02-Feb-2016 06:16:02

[#KWF2705X1]
Oct Member 2020

[#KWF2705X1]

Posts: 217 Silver Posts by user Forum Profile RuneMetrics Profile
Claws aren't OP. You people are overreacting WAY TO MUCH.

But okay, if that's your opinion, let's nerf some other specs:

- AGS (can hit up to 100+ with Barrage and no risk, 70s out of nowhere, OP)
- DDS (40-40s are possible, way too OP)
- DWH (can hit 65+ and drain defence, OP)
- D Bow (worst of em all, 48-48 guys, OP)
- G Maul (3 hits which can hit 35+ ea, OP)

If wrong people are given too much power, this game will end in Nerf*cape.
Same goes the other way.

Claws were made OP back then with the constant release of BIS updates for PvP. Nex Gear, PvP Gear, new Fire Capes...

Turmoil made it the worst. But before that... simply another spec weapon for PKers.

If Claws are considered for Oldschool, they need a rebalance. That's for sure. They also need harder requirements to be worn and much effort to get. My suggestions:

- Monkey Madness 2 (gf 1 def pures)
- give them a 60% spec and they are not as strong as people think
- Make them drop by those new creatures after that quest (Very rare drop chance, 1/10k?)

Srsly go look SML and you'll see that there are already strong weapons.

Teridax said :
World Peace said :
Wow guys, just release Dragon Claws in the actual game already.

What's with these teasers of having it in Tournament Worlds and Deadman mode? And even April Fools?

People want the claws, and it's just some whiners that don't. Stop listening to the few who are scared to even enter the wilderness. We already have Dark Bows that can hit double 48's.

We need PvP weapons like Statius and Vesta, and Dragon Claws. It's not much different than Dharoks or AGS that can hit in the 70s.

People like you don't need to have a say.


Any1 can add his opinion to this forums, so your post is unnessecary and stupid.
Diary Cape.
||
Huge fan of Neptunia!

02-Feb-2016 07:02:48

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