-There should definetly be some decay, like 5%/day.
-Lootshare shouldn't be able to be used in every world, for example bandos is often very crowded already. If there were lootshare in every world bandos (and some other bosses) would be just full from mass events, and higher level players who would like to solo/duo/trio would just get crashed by them.
-LSP shouldn't be visible as it would affect too much who are you teaming with.
-Coinshare would be good, but it shouldn't create more GP to the game.
CS could really sell item into the GE
.
For example there could be system that tries to sell item for ge med (or any price you set for it) , if it won't be sold after hour, it lowers 5% and after another hour 5% and so on. Lower percents and time between lowerings could be changed from coinshare options. Or percents could be replaced with directly amounts of coins**
*****; So with this method four players go to kill some corporeal beast. Clan chat owner speaks with his team and they decide to set 755m price for ely sigil, 75m for arcane and so on.
They are lucky and get arcane but it won't sell for 75m, so as they have setten coinshare system to drop price 100k every 3 minutes until items sells. When items sells GP would be directly delivered to their banks.
29-Jan-2016 16:04:50
- Last edited on
29-Jan-2016 16:21:50
by
Ilotalo