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Dev Blog: Lootshare

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Z E Z Z Y
Mar Member 2022

Z E Z Z Y

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
1.Yes to coin share -----------(With a reliable way of not damaging the existing economy) I like this idea the best..........The second someone gets a sigil or Bandos chestplate, the rest of the team will NOT feel justified by constant petty drops ( rune, nats, magic logs, high lvl seeds, ect) It just wont satisfy the team members knowing someone walked away with a buffet while the rest if left to mere scraps...........imo ==============

2. Decay or No Decay? -------Not comfortable answering this question...Just don't know which would be best to be honest. =============

3. Maybe go half & half on the lootshare and non-lootshare worlds? Again not so sure on this answer. ==============

4.NO to visible LSP ------------ Leads to players constantly leaving and searching for new groups in seek to be the highest ranked in LSP.....which in terms leads to slower and less reliable team pvm team building............


I hope this help and best of luck to the entire OSRS team. Thank you on all your hard work and devotion.

29-Jan-2016 18:17:13

Muhfasa
Dec Member 2023

Muhfasa

Posts: 167 Iron Posts by user Forum Profile RuneMetrics Profile
Jumanji said :
I'd prefer a small LSP Decay. Having it decaying while doing corp would be frustrating but it would get people Pvming more.

Hidden LSP Points would probably be my preference so the people you PvM with wouldn't pick and chose their teams based off of other's LSP until they have the highest potential.

I think lootshare should be available in all worlds. It's difficult to find free worlds as it is right now whilst Pvming so choosing set worlds where lootshare is available will cause even more problems with overcrowding. (Unless you added more worlds in general!)

Unsure how I feel about coinshare right now. You mentioned you could add it without throwing GP into the game, so I'm interested to hear more about this.
thisss ^^^

29-Jan-2016 18:17:18

Muhfasa
Dec Member 2023

Muhfasa

Posts: 167 Iron Posts by user Forum Profile RuneMetrics Profile
Lucine said :
What about activation/De-activation system of LS? You should consider not making them similar to RS3, where turning LS/CS off/on is a private and individual thing that can be done at any time. It have caused a massive amount of scam incidents over the years.

Don't repeat the same mistake twice.
thats brilliant should defn make it visible what people have lc/cs on/off will prevent scams.

29-Jan-2016 18:19:51

Turkey One

Turkey One

Posts: 956 Gold Posts by user Forum Profile RuneMetrics Profile
It should not decay. Work you did yesterday shouldn't be devalued today. The only exception being perhaps resetting when new bosses are released or on a boss by boss basis if that's possible.

Coin share is simply better if you can prevent it from hurting the in-game economy.

LSP should be invisible and more rewarding to players that have the higher LSP. There's no reason for you to be a 2,000 and the guy with 1 somehow gets the drop over you anyways. That's just frustration and random where it doesn't need to be. It should be invisible because of the scenario you listed off.

The reason for lootshare/coinshare is to reduce loot drama and equally reward players within their teams so it should be treated as such.

29-Jan-2016 18:41:12 - Last edited on 29-Jan-2016 18:42:25 by Turkey One

200M SmithXP

200M SmithXP

Posts: 1,935 Mithril Posts by user Forum Profile RuneMetrics Profile
Original lootshare system was crap, that's why people asked for coinshare.
Consider shard share?
No need for visible lootshare potential, we only asked for it because the original system hardly made sense.
Decaying lootshare potential is pointless. Just because you have to go to work shouldn't hurt you from getting a drop the next day.
Set about 80% of the worlds for lootshare so we can still have ffas and solo/duo pvm with trusteds.
Coinshare was bugged in that it added the gp to the game and also put the item on the ge thus bringing in twice as much stuff into the game at once. Create a hypothetical jagex account that sells the item on the ge and then when that item is bought, the gp for it goes into a the donation well. Have the ge prices actually update, not just change by up to 5% based on price fluctations but make the price actually go to the average it was over the last 24 hrs.

29-Jan-2016 19:14:17

E L I O T

E L I O T

Posts: 373 Silver Posts by user Forum Profile RuneMetrics Profile
My suggestion to this:

Normal drops:
Have all normal drops (always, common, uncommon) be based on the max damage dealt and for those drops a team can refer to a trust system on splitting drops considering that these drops would not have significant value.

Signature drops:
Have all signature drops if lootshare is active drop as shards (lets say 120) that can be combined to form the item it represents. If this item is received all players in the current clan chat that are allowed to get loot share would receive a part of these shards distributed evenly among players.

Pets:
Pets are complicated, I would like to see pets be given to the person who dealt the most damage but if a new raid boss comes out in similar style to RS3 then ALL members should have equal chance of getting a pet on a certain kill. This means 2 or more pets can be given with one kill. The catch... the drop rate scales to the amount of player in the CC.

If the drop rate of a pet for a solo kill is 1/2000 then for a dou it would be 1/4000 for a 10 man team 1/20,000 PER PLAYER. The "dice" would roll 10 times once for each player essentially making it 10/20,000 or 1/2000.
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29-Jan-2016 20:02:46

SWAG Rc

SWAG Rc

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Finally!!!! I've been waiting for this moment since Eoc came and I quit.

The lootshare is great, and I prefer lsp, where only YOU can see it. No one else in your team.
This will avoid the ditching of teams and you are free to tell your own lsp if you want.

I'd also like to remove the 10%, since I am one of the many corpers that corped 20m xp with lootshare back in the days. And your statement about lsp going down for corpers are correct, which is annoying. Miss a elysian and get nothing in return.

I suggest the guy with highest lsp get the highest chance of getting a drop not damage wise, Go ffa if you want highest damage gets drop.

Once again, thank you so much for this uppdate! looking forward for it.
I'd like 80% of the worlds being lootshare so people can still decide to go ffa without a lootshare team crashing you.
;)

29-Jan-2016 20:37:25

GiveMeLuckZ
Jul Member 2017

GiveMeLuckZ

Posts: 24 Bronze Posts by user Forum Profile RuneMetrics Profile
Implement lootshare with the old system but no decay over time, or only 1-2% each day. Aswell as implementing the shard share system (i assume the shards you get from a drop is tradeable?), for people who want to split drops equal, that way nobody gets scammed and the economy dont get screwed over. Cheers.

29-Jan-2016 21:14:40

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