Here's my submission:
Invention
A skill which dignifies players' experiences and capabilities within the world of RuneScape.
Have you ever taken a moment to truly examine and make the best of the world in which you live?
The 'Examine' option has always been overlooked when it comes to RuneScape's items and environment. With the addition of Invention, players that 'Examine' their items and surroundings will not only gain Invention XP, but also gain insight into Gielinor and all it has to offer. Unlike most other skills, Invention XP will not be gained at rates based on the player's Invention level. Instead, Invention XP will be granted based on the number of items, non-playing characters, or objects that have been examined, and whether or not the player has examined them before.
For example, a player examines an Oak tree for the first time, and gains 15 XP. Every time after that, the player only receives 1.5 XP, a tenth of the XP gained from the original examination. The same applies to when a player examines Iban's staff in their inventory, granting the player 50 XP, but only 5 XP after the original examination. Players may also examine non-playing characters and expect the same results. This method not only creates incentive for players to search out for and learn about new items, people, environments, but it also ensures that auto-clicking, macroing, or whatever else out there will be ineffective for training the Invention skill.
"Nothing interesting happens." But what if something did?
As most of us know by now, whenever a random item is used with another random item, nothing interesting happens. Why, you ask? Well, why not? With the introduction of Invention, experimenting with items will become a rewarding experience, and no longer a dissatisfying one. By using any one item with another, regardless of the actual result, players will receive Invention XP in a similar manner as when examining items or world objects.
16-May-2014 07:30:14