The Inferno (fight caves +)
Good addition to the game that is an extend of the tzhaar, yet something seperate, yet challenging (I hope!). Paying 1 fire cape seems more than fair and logical. Hyped for the new monsters.
Rewards
: no! not a new bis cape! A fire cape is super iconic.. I can understand it loses some of its old school nostalgia feeling when you see tons of players wearing them, but we also have (trimmed) skillcapes that are "equally" powerful (SADLY, fire cape is STILL relatively stronger than a skillcape), why neglect the skillcapes? If you implement this new BiS cape, the value of skillcapes (besides cosmetical) will be 0. Why devaluate skillcapes when they should be of equal value of a bis cape (trimmed for sure)! So the bottom point is: BiS cape ONLY when upgrading the skillcapes stats (heck, why not make an upgrade for trimmed version for 3 99’s if you want it to be more effort)*
Question: Should The Inferno be added to Old School RuneScape? This is an activity similar to the Fight Cave, offering waves of monsters.
YES
Question: Should a new best-in-slot melee cape be given as a reward for defeating TzKal-Zuk?
NO (unless read above)
FOR THE PLANNING OF THE UPDATES, WE DESPERATELY WANT THE TEAM ON THIS OPTION:
push The Inferno back to next January to come with Zeah batch 3, filling the open time in our schedule with massive amounts of quality of life jobs.
22-Jan-2016 07:53:55