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Deadman Mode Tweaks

Quick find code: 380-381-236-65701045

Z ac

Z ac

Posts: 22 Bronze Posts by user Forum Profile RuneMetrics Profile
Make so much sense that any levels can attack you......... I just started, and i just quit... I gave it a second try, but can't train at low level when I keep getting killed by people 30-40 levels higher than me. Stupid and pointless game mode. It'll be dead in a month.

02-Nov-2015 01:40:43

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
the point of deadman mode is to be challenging but the point of challenging is to remain challenging but not if you struggle to get somewhere that takes possibly days/weeks/months it can almost all be wiped out in like a minute so something needs to change.

add 1-2 extra combat skills you can protect because at this point people can only choose two and by this people will choose an offensive or defensive skill and hp which in the combat triangle for example they choose strength and hp if they only train these they are harmed if a mager gets on them they could snare and kill them,if they choose two offensives for example range/magic if they die they lose hp,if they also choose to train things that are not protected the exp will be wiped and that will be bad when its half especially so please add atleast 1 more because at this point there really isn't a combat triangle.

add 3-6 extra other skills to protect because at 3 if you want 2 skills that go together for example fishing/cooking to make money and succeed at the skill the most then after that you can only have 1 other thing you can protect, this really pins people down when playing the game, they need a little extra to succeed even though its suppose to be challenging this is to hard.

02-Nov-2015 05:12:24 - Last edited on 02-Nov-2015 05:53:31 by epiclegacy77

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
please make it to where there is less items loss to a key perhaps more as you level up like for example you lose 0 items level 3-20(((((((because its the leveling period the only thing their really losing is the stuff to get leveling if this is taken away how can they get anywhere anyways))))/5 items 21-35/8 items 36-50/12 items 51-75/15 items 76-100/20 items 101-126. the point is to be challenging and lose stuff of course but come on, it needs to be extra as you go up because for example you wipe a level 3 of a lot of stacks hes in trouble now extremely hard to level,but atleast their can still be some risk of course and later on even more risk when it can really be in place and not make people literally without any hope of rebuilding.

please make it to where there is less exp loss when you die because its meant to be hard of course but at 50% most people probably wont even attempt to raise anythingelse after the first two or three deaths leaving the game in unrest because there is less or almost no flow of good/services.(its the deadman mode hype so there is a lot but later on there may be almost none)

02-Nov-2015 05:26:42 - Last edited on 02-Nov-2015 05:56:38 by epiclegacy77

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
please make it to where you can protect 5-10 stacks of items in the item box I know its meant to be challenging and maybe people will store gold leaving them to not have to much risk however succeeding will still be hard if most of their stuff is sold anyways so for this reason make it to where the stacks will be cut like 20% if they were around 101-126 and probably less if they were lower level if they die to a player and the reason for adding stacks is because if you train magic/range all you runes/ammo could be completely wiped out in one key making less or almost none range/magic users and still so much risk and less hope of rebuilding if they cant atleast protect some stacks also more stacks at risk the higher combat level you are and the higher percentage risk the stacks are the higher combat level you are as well and of course lower level players are still at risk of losing stacks so people cant mule account gold/items but not at risk of losing items because 3-20 is really the leveling period.

please make it to where there is more items that can be protected in the item box because 10 is way to low how is anyone suppose to have much hope rebuilding/ease of mind if only 10 is protected, either they will priortise highly costly stuff and buy it for that sake just to be able to sell to rebuild or they will just store high costly stuff and a few small skilling tools to rebuild leaving their hopes of rebuilding slim when everythingelse is wiped out.

02-Nov-2015 05:45:44 - Last edited on 02-Nov-2015 06:00:20 by epiclegacy77

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
at level 21 make it to where players only the max of 30 levels or so over you can attack you or maybe even leave it the way it is because lower levels will be in trouble trying to even level its suppose to be challenging don't make it to easy like 1-10 levels or something but the whole bracket is to much slim it down a bit.

02-Nov-2015 06:05:29

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