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Deadman Mode Tweaks

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Mr KO

Mr KO

Posts: 463 Silver Posts by user Forum Profile RuneMetrics Profile
You guys need to seriously reconsider protecting 3 -4 combat skills.

This is ridiculous.

Players are protecting HP which takes away 1 combat skill and left to protect only 1 more out of 6 COMBAT SKILLS (ATTACK, STRENGTH, DEFENCE, RANGE, MAGE, PRAYER)

Also need to consider lessening the MULTI COMBAT ZONES or else all these clans will camp out these spots and just rule the areas. Mostly the QUEST spots should be single combat.

03-Nov-2015 04:12:51

iQuick

iQuick

Posts: 4,391 Adamant Posts by user Forum Profile RuneMetrics Profile
Mr KO said :
You guys need to seriously reconsider protecting 3 -4 combat skills.

This is ridiculous.

Players are protecting HP which takes away 1 combat skill and left to protect only 1 more out of 6 COMBAT SKILLS (ATTACK, STRENGTH, DEFENCE, RANGE, MAGE, PRAYER)

Also need to consider lessening the MULTI COMBAT ZONES or else all these clans will camp out these spots and just rule the areas. Mostly the QUEST spots should be single combat.


This. Melee gets royally messed over because you can only protect 1 of att/str/def if you don't want to lose all of your hp. It's crazy

I died in multi trying to make myself some armour, lost all my bank (third time) and so I just quit. There's no point in playing it unless you have lots of friends. It's too harsh on non skulled deaths, but I said this before it even came out. I really liked the idea, but poor execution of the idea, like normal. This will be dead content in 1-2 months.

04-Nov-2015 02:38:07

Movies

Movies

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
I get the whole, it's deadman, you're dead but it's not.. There's way to fluke the system i.* not playing solo dolo. For me, I enjoy playing alone, however to complete a simple quest isn't even feasible. Perhaps a little less harsh for people to enjoy more?

I can escape from a level 50, at 20 cmb or so, no problems. I cannot escape from level 100's at level 20. I believe your mode needs to have level caps for PvP areas.

Lvl3-70cmb
70-100cmb
100-126

Then also release areas that anyone may attack anyone. (preferably the "multi" areas.


Change some of the multi areas for quests AT LEAST.
Show some love to non-skullers ~ IF you do happen to get skulled, a non-skuller should be able to attack you without skulling. There HAS TO BE more risk to skulling, otherwise I see it now, this mode will become stale and overall probably make more people quit Runescape in general.

Do something before it's too late, this idea has a lot of potential.

07-Nov-2015 05:21:33

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