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Deadman Mode Tweaks

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ironEZscape

ironEZscape

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
I feel like we should only lose our 3 most valuable stacks. I feel like you're punished for pking in a mode made for pking. It should be risk enough losing everything on you nevermind 28 items. I doubt many people even have 28 items in their banks. I've got 1 after 2 hours :P

01-Nov-2015 05:51:58

Zaylas
Oct Member 2021

Zaylas

Posts: 503 Steel Posts by user Forum Profile RuneMetrics Profile
Wind Sr said :
Many people are dying in guarded towns from misclick. You should consider putting an option which removes the attack option for players who don't want to fight. It's one thing to intentionally attack someone and it's another to just misclick.


I don't agree. I think being on guard of not misclicking is a fun factor of the risky game. I hope they don't remove it and keep us on guard. :)

There is an option in settings to toggle "always right click to attack".

01-Nov-2015 05:52:21 - Last edited on 01-Nov-2015 05:53:47 by Zaylas

PvM Veng

PvM Veng

Posts: 33 Bronze Posts by user Forum Profile RuneMetrics Profile
Please... for the love of all that is holy, don't take 28 items from people who aren't skulled. Unskulled players should only lose 3-5 items when killed. its ridiculous when people are able to instantly kill lower level players in one spec, and those players lose all their essentials, while the pker wont even use any of those items. just seems really unfair to players who didn't play within an hour of Deadman modes' release, because we wanted to see how it was before committing.

Also, People can attack you in a guarded area like lumby castle, die to the gaurds, and just spawn there and kill you right away and not receive a skull when attacking the player again. Really cheap for those lvl 30+ players just going around 2 hitting anybody below level 10, making them lose their whole bank for no reason.

01-Nov-2015 08:11:38

PvM Veng

PvM Veng

Posts: 33 Bronze Posts by user Forum Profile RuneMetrics Profile
also, no multi zones? anywhere? please?

All DMM worlds have clans and teams everywhere, and they just one hit you before you can even do anything. There's not really a need for multi considering gaurds are massively overleveled and can kill anyone by them self anyway. Its called deadMAN mode, not deadTEAM mode. I really like this game mode, but its just extremely unforgiving to anyone who isn't on for 8 hours a day and doesn't have a team to escort them everywhere.

01-Nov-2015 08:23:33

Going Mental

Going Mental

Posts: 34 Bronze Posts by user Forum Profile RuneMetrics Profile
Seems like a great update, have been watching it on Twitch for the past few days. Despite I can play anymore because I only got a chromebook to work on. If you guys make a client for chromebook Iĺl be a vast player again, definately gonna try this out.

01-Nov-2015 13:34:40

Going Mental

Going Mental

Posts: 34 Bronze Posts by user Forum Profile RuneMetrics Profile
Next to that you guys are doing a great thing implementing more modes, in regular osrs there's in my opinion no challenge left if you're a veteran. This is a nice challenge and requires some strategy in your gameplay, rather than just grinding skills over and over, slayer bossing etc.

01-Nov-2015 13:39:44

Zaylas
Oct Member 2021

Zaylas

Posts: 503 Steel Posts by user Forum Profile RuneMetrics Profile
PvM Veng said :
Please... for the love of all that is holy, don't take 28 items from people who aren't skulled. Unskulled players should only lose 3-5 items when killed. its ridiculous when people are able to instantly kill lower level players in one spec, and those players lose all their essentials, while the pker wont even use any of those items. just seems really unfair to players who didn't play within an hour of Deadman modes' release, because we wanted to see how it was before committing.

Also, People can attack you in a guarded area like lumby castle, die to the gaurds, and just spawn there and kill you right away and not receive a skull when attacking the player again. Really cheap for those lvl 30+ players just going around 2 hitting anybody below level 10, making them lose their whole bank for no reason.


Dude this game is risky. It's fine how it's set up.

01-Nov-2015 18:04:22

Juggalog
Dec Member 2022

Juggalog

Posts: 474 Silver Posts by user Forum Profile RuneMetrics Profile
So i am just wondering about that 10sec think on TP's... Does it prevent tp magic training? if so i think that 10s limit need's to be removed at safe zones. Atleast from that camelot spot.

01-Nov-2015 18:10:47 - Last edited on 01-Nov-2015 18:13:49 by Juggalog

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