Skill Perk
Attack
Strength
- These two give, in theory no perk at all
Herblore
- Completely useless if you have desert hard anyway
Fletching
- As useful as a pestle and mortar - will never be used
Smithing Acts as goldsmithing gauntlets.
- Useless, you don't do gold after 99 - why is this not the same as mining? You have a 5-10% chance of smithing 2 items at the same time for example. Goldsmith gaunts = horrendous - if you are doing gold you wear them anyway
Fishing
- Useless, Fishing guild is pretty dead and why not make it a % chance of catching two fish
So we have to vote either yes or no to ALL of those perks?
I think i'll just vote no.
21-Oct-2015 08:31:21
- Last edited on
21-Oct-2015 08:32:16
by
Nesje