What about the Achievement diary cape or the Quest point cape?!
They are capes of achievement after all, with the AD cape being extremely hard to obtain and the QP cape still pretty hard to obtain, they're certainly a lot more difficult to gain than a cooking or fletching cape!
They need to implement loot share into the game. getting pretty tired of players scamming on boss drops to find out they aren't even gonna split it with you a.k.a. elysian drop. 800m to one person and then leaves the rest of the group with nothing who helped kill the thing to begin with very unfair but i guess its the risk people take to "trust" that person.
"I don't steal, I just call it long-term borrowing"
So.. with the Max cape cape upgrade how it might consume capes.. Does it mean it can consume multiple capes as in the Accumulator/Fire Cape/Mages cape all at once therefore giving it all of the stats at one given time.. Or does it mean you can only have one in at a time?
Being able to store multiple capes at once sounds overpowered and would make people feel obligated to get the Max cape like they do in the other version of RuneScape when it was released several years ago because they want to have the best in slot items.
If it's just Max cape + 1 other cape slot item at a time then I will vote for it, otherwise no.
Competition
said
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So.. with the Max cape cape upgrade how it might consume capes.. Does it mean it can consume multiple capes as in the Accumulator/Fire Cape/Mages cape all at once therefore giving it all of the stats at one given time.. Or does it mean you can only have one in at a time?
Being able to store multiple capes at once sounds overpowered and would make people feel obligated to get the Max cape like they do in the other version of RuneScape when it was released several years ago because they want to have the best in slot items.
If it's just Max cape + 1 other cape slot item at a time then I will vote for it, otherwise no.
Pretty sure they said it'd be one cape at a time in this very topic, as opposed to all the capes at once.
Oh, I almost forgot.
Oh, I already forgot.
Someone could just buy four Max Capes & have three of which consumed a fire cape, accumulator & god cape - then keep the default max cape for all the perks (if passed) correct? I like that idea but this is an option for max players isn't it?
If you were going to add things to "nerf" zulrah such as 1 teleport instead of multiple ones on drop. And adding new ways for scales to come into game when one opportunity for that to come into the game failed poll(chisel on items for scales). Wish you would of implemented the changes long before now, so many players have already farmed it. Hell zul*ah pet is 2nd most common pet in game. So if you were going to attempt to nerf it. It should of been done long ago. Not now. Leave it as is. Also some of the skill cape perks are a joke still. Which is pretty sad. Nice addition for max cape. Except you forgot ardy cape. So yeah. Not doing so good jamflex.