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The Max Cape

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Dublin

Dublin

Posts: 46 Bronze Posts by user Forum Profile RuneMetrics Profile
I personally think the drop rate of the unsireds are to commen. I would of liked unsireds to be 1/512 then when you throw the baby into the pit you have a 1/4 chance of getting the item you want. (Jar, abyssal head, bludgeon piece, dagger) And then make the pet 1/12 making it mega rare.
But anyways the dagger really needs a buff. I got 4 unsireds in 173kc (3 blundgeon pieces and abby head) and it sold for 50m on the second day of release. I got incredibly lucky but at the rate it's crashing something needs to be done before the boss becomes dead content apart for those going for all pets. Maybe make the dagger use only 30% spec. I'm not sure what can be done but please buff :) Anyways this boss made me 50m :D
- Oblivion Pvm -
- 126 Combat Pvm Community -

16-Oct-2015 20:20:05

Reactionary

Reactionary

Posts: 7,741 Rune Posts by user Forum Profile RuneMetrics Profile
Rwne said :
The level requirement for the farming spell is very low. It's the lowest level spell on the lunar spellbook excluding the home teleport and tied with pie bake. I think it should have a higher requirement. Any reason in particular you made it so low?


Too high and the OSB tears would reach critical levels. It should be 85+.

17-Oct-2015 17:01:41 - Last edited on 17-Oct-2015 17:01:59 by Reactionary

Life Cycle

Life Cycle

Posts: 1,137 Mithril Posts by user Forum Profile RuneMetrics Profile
People did multiple kills for youtube purposes only. Just to show off. They don't waste supplies when they are actually killing it. They teleport to Clan Wars and go in portal. Mods you should of known that. I was surprised by your comment saying "people kill it multiple times with one pack." Realistically most people do not do that. And with the new "curve ball" rotations. If you are going to make the boss more difficult as well as restricting teleports to it to 1 per drop. Don't nerf the drop table.

-Hope mod reads this<3 thanks for reading my opinion
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R.I.P Gidget<33
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18-Oct-2015 00:41:19

JamiBear
Oct Member 2014

JamiBear

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Will we see a nerf to the zulrah drop table of its normal drops in the future, or is the teleport drop nerf the intended nerf?

I think people are overlooking what the teleport nerf will do in the long term once the teleports start depleting from the game.

1) you'll either have to do multiple kills per trip meaning using more food/prayer pots, this would mean using less teleports.

2)using the previous method in which you replenish at clan wars/nardah after each kill to save supplies, but spending more on teleports.

3)using other methods of transport to get there meaning less kills/hour.

would be nice if we can get some sort of feed back on what will happen with it in the future, as an iron man it'd be nice to know wether I should prioritise killing zulrah more now in case of a future nerf again.

20-Oct-2015 13:28:02

qbnk

qbnk

Posts: 121 Iron Posts by user Forum Profile RuneMetrics Profile
"Out of the hundreds of thousands of Old School players out there only around 150 have done what it takes to accomplish level 99 in every skill."

Then why it has even worse stats than cape which takes about 30 min to get?

20-Oct-2015 20:22:49

ecarman777

ecarman777

Posts: 120 Iron Posts by user Forum Profile RuneMetrics Profile
The new Geomancy spell is AMAZING. Thank you Jagex. The OSBuddy farming widget was way too OP (I've been saying it since I started using it), and you guys actually did something about it. I absolutely love the amount of thought, and time you guys spend on making this game a better place for players. Keep up the good work.

Thanks.

21-Oct-2015 00:29:12

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