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Dev Blog: Skillcape Perks

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Eagle Eye

Eagle Eye

Posts: 630 Steel Posts by user Forum Profile RuneMetrics Profile
another 5 suggestions for skills are..

Give strength cape firecapes strength bonus and attack capes ardys attack bonus (it's still not best capes but it's better than what it already is).

Also.. can mining also work as prospector please?

And fishing work as anglers since ironmen can't even get the outfit so giving the cape it's effects means we can just use the cape instead.

Slayer really needs to work as a slayer helmet in my opinion - It's way more usful and could mean players can use serp helm for +5 str bonus and venom effects. ;)

18-Sep-2015 16:59:47 - Last edited on 18-Sep-2015 17:00:53 by Eagle Eye

Eagle Eye

Eagle Eye

Posts: 630 Steel Posts by user Forum Profile RuneMetrics Profile
Yeeee kamal said :
Eagle Eye said :
If max capes given all effects.. it has holy wrench, 100str/att all times with same tasks (bosses) once a day with a ring of life effect .. and counting as graceful... while counting as also able to switch spellbook? to OP!!!!!!!!!!!!

Give it like 105str/att/def or something when worn :o therefore they are not far off super potions 24/7 and they can still have ring of life effect.


Why not give maxed players a piece of silk to wear as a cape instead?


Well they're already gonna get the effects from each skillcape anyways.. giving them all of them at once really means they'll have a huge list on right click option.. rly not gonna go well?

Think of it like this... all of the effects are good.. not to OP 1 at a time.. all at once is just to OP ...

18-Sep-2015 17:13:02 - Last edited on 18-Sep-2015 17:14:03 by Eagle Eye

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