atk when you hit 0, you hit a 1 instead (or maybe have a chance of), doesnt reward xp though
str when you get a max hit(btw could you add an orange splash to this?), it adds +3~ to it, doesnt award xp from the added value
def you get hit 1 less damage
range first hit into combat has more accuracy, maybe even 100% accuracy
prayer current idea of holy wrench seems good
magic dont have a better idea
hp act as rapid heal, and stack with prayer
rc can store one type of runes on the cape, saving 1 inventory slot, could also work on the magic cape
const restores your hp, prayer and stats when you arrive to your house
agi able to restore energy up to 120
herb stores 1 potion in the cape, being able to operate the cape to drink from the potion [cape(4), cape(3), etc]
thiev generates a "wallet" item in your inventory (if option turned on) that can be clicked to reward few coins, and maybe even an ID as a joke
craft works as chisel, needle and/or few others, much like toolbelt, but not for all items
fletch holds 1 type of arrows, that can change with the arrow slot current arrows by operating the cape
slayer get help from the slayer master that assigned your task for a brief amount of time, or for 1 monster, excluding bosses, daily cooldown
hunter maybe operate for a pet? or camouflage as a wearwolf lol really dont know
mining dont have any ideas
smith summon an anvil for brief time once a day?
fish dont any ideas
cook every food heals you for +1hp
fm light source seems good
wc no ideas
farm no ideas
18-Sep-2015 16:07:32