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Dev blog: New Slayer Drops Thread is locked

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Abstergo

Abstergo

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Voting no on both of these items, here we go with the start of OP weapons coming into the game.

Whipping 48's with max strength bonus and barraging 38-39 with the necklace and staff of dead.

Nah, not for me. Sorry.

Exactly this. Either make them pvm only or you're killing pking, AGAIN.


Quit whining honestly, what makes you not able to get the kraken tentacle? Your slayer level? Buy one off us slayers then. :)

Completely missing the point here. Sure I could buy one but I don't want overpowered weapons in the game. I could live with the upgraded whip, but that amulet is way too much. You can go back to slaying, please don't post again if you don't know anything about pking.


If i whine & whine, will that make me i pro pker i?
My goals are beyond your understanding

26-Mar-2014 17:35:18

Lost Scots

Lost Scots

Posts: 635 Steel Posts by user Forum Profile RuneMetrics Profile
I like the idea but it would be better if they both degraded because it would make the tentacles worth something as well if that makes sense so that whips arent rising and tentacles just dropping, it would be better that way in my opinion because you would actually need to go back and get the tentacles and not just keep the 1 haha :)

26-Mar-2014 17:35:49

Vigorous

Vigorous

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Increasing the hits to 10,000 seems popular.

If there is a demand for the Abyssal tentacle to train strength we would poll it as a separate question.


Yes, I would like to see it polled as a second option leaving that idea up to the community. :)

26-Mar-2014 17:36:30

Azaria

Azaria

Posts: 230 Silver Posts by user Forum Profile RuneMetrics Profile
Surely there are more creative solutions other than this..

What if the drop tables of all monsters were relaxed and the rewards from treasure trails exceptionally more colorful? Ex: clue scroll rewards twice as likely

Don't forget.. GRAND EXCHANGE :)

26-Mar-2014 17:37:02

Z A E L

Z A E L

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I love these ideas, but is 5000 hits for the tentacle whip enough?


This is something I'm hoping you guys can give feedback on, if you take an average hit of 25 the whip would last for 500k xp.



An average of 25? Seems pretty high for an average. Also, I think the attack requirement should be 80, not 75. Godswords/god weapons require 75 attack already. You should change it up and increase the attack level for it. Also, the abyssal whip will be degraded and not the tentacle itself? I feel like the tentacle should degrade since it's from a "living thing" versus a whip being an inanimate object. Also, if prices were to stay at 1M for a whip (of course they won't), then that means that each time you reach the supposed 500k xp, you have to cash out another 1M. This might be worse than buying a crystal item. At least the price gets cheaper.

26-Mar-2014 17:38:52

Im Nate

Im Nate

Posts: 1,638 Mithril Posts by user Forum Profile RuneMetrics Profile
Sounds good but I think the whip should last longer, possibly 10,000 hits instead of 5,000? So that it will have more demand than only the richest players. 5,000 hits is like 2 or 3 hours, if whip rises to 2mea and the tentacle is 1m, not many players going to use a weapon that costs 1m/hr to use. Maxed Sept 24th, 2015 - 134th to max

26-Mar-2014 17:39:28

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