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Dev Blog: Wilderness Feedback Thread is locked

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Oblv XB

Oblv XB

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i swear to god; i literally just died.

you THINK PKERS DON'T WANT TO FIGHT EACH OTHER?!?!@?!#?!# l00000000000000000l

sorry bud, but a pker doesn't count if you kill a skiller - thats like killing a runecrafter LOL. sorry that's not pking - pkers want to fight each other. Hence PvP Worlds

but PvP Worlds killed the game and have 450 / 500 players that are suppose to be in the wildy that currently ARE NOT.


Wait... you implied that the game is all about pvp... how could pvp worlds kill the game (your current claim)?

And if it's all about pking.. where is all the peeps that should be in the wild right now?

ROFL


you dont understand pking at all, so i dont expect you to comprehend much. sure you're a skiller (and a huge no lifer at that) but don't youu think it would be best to look from a pker point of view. Here let me show you because it seems you like my numbers :)

1. PvP worlds we're a short term solution to the action in the pk community, now with the supposed "re-buff" or rejuvenation of the wilderness, the pk community should be doing fairly well.

Wrong; why? because the PvP worlds have 450-500 players daily within them that could be in the wilderness giving IT more activity.
Yet they sit and camp the PvP worlds because that's where they think it's better & safer. They dont have to worry about getting tele blocked or barraged or pjed for that matter of during a fight [Because they are always NEAR A SAFE ZONE]

2. The wilderness update didn't cater to pkers at all now did it? No it catered to PvMers and Skillers hoping that with those two communities in the wilderness it would create a higher abundance of players fighting over resources and more than likely killing one another to attain them.

3. Because it FOCUSED ON PVM & SKILLING is why it failed; they need to bring a reason to pkers, an actual INCENTIVE. For more to leave PvP worlds & go 2 the wildy
UNBAN 3RD AGE MAGE.
BRING BACK JACK!

22-Mar-2014 22:45:41

Oblv XB

Oblv XB

Posts: 4,956 Adamant Posts by user Forum Profile RuneMetrics Profile
ps "tyria mine" it would help if you weren't so close minded about things and actually took the time to understand things instead of treating everyone like you're better than them because you sit on a game all day and think you understand EVERYTHING because you maxed out.

=] would help, instead you sit and banter with utter stupidity in each of your remarks.
no wonder why this community is so bad; Sheesh i know US [PKERS] flame, but hell - we aren't as bad as skillers n Pvmers that think they're important because of all the time they spend on a game.
plus, the idea of pking seems barbaric to you all anyway. its mostly about staying safe and doing things "the right way" - jeez gimme a break. Enough baby talk - and secluded discussions & remarks about topics you dont understand.

edit: it's actually quite sad that all the people who voted no on the PVP armours were & are actually skillers and people who don't PK at all.
makes sense when you let people vote, when they dont know what they're voting for and the effect it causes. HEY THIS SOUNDS JUST LIKE AMERICA!
UNBAN 3RD AGE MAGE.
BRING BACK JACK!

22-Mar-2014 22:49:39 - Last edited on 22-Mar-2014 22:51:52 by Oblv XB

Angel2D4

Angel2D4

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Your point number 1 cracks me up, nem. Cracks. Me. Up.

You're suggesting that the pkers in pvp worlds are what's causing the wildy to be dead. However, you're going so far beyond that that it simply cracks me up!

You're saying that pkers (the ones in pvp worlds) are camping safespots, while saying the updates to the wildy need to focus on offering pkers more incentive to pk? To even go to wildy?

Pkers aren't willing to take the risk (according to your statements on those in pvp worlds), so why on earth would skillers?

Wildy updates should cater to pkers? You're claiming that's why the update failed (your point 3 says so).

And yet... if this old game was 'all' about pking and pvp wouldn't there be a MUCH LARGER amount of peeps already IN the wilderness? Oh right.. the 400 to 500 that are camping safespots in pvp worlds would just give you all the peeps you need in the wildy so updates to wildy should just be something that bribes those safers back into the wild to risk more...

The wilderness certainly didn't cater to pvmers or skillers. You're a pker, how the hell would you know what would bring a skiller or pvmer to the wildy? You wouldn't and neither would ANY pker. That's the point. The ENTIRE point.

As long as jagex wants to ask the pkers what would bring skillers and pvmers into the wildy... it will ALWAYS FAIL.

You want they should offer 'incentive' to pkers to pk and IMO, that's ludicrous. Pkers pk because they find it entertaining (much like I find forums entertaining I'd suppose) and if they don't enjoy doing it, they won't.

Or...

They'll camp safespots in pvp worlds. All 400 or 500 of them! LMFAO
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

22-Mar-2014 23:03:15

Angel2D4

Angel2D4

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Oh and hey nem.. don't try to lay this on 'skillers' or 'pvmers'. This is ALL ME and MY opinion.

As to your 'no lifer' comment. Hun, if you're going to try to insult at least do it right.

I'm not a no lifer... I'm a PRO no lifer.

But, again, before you claim I no life the game, there are things you could check to see that I've not played in MONTHS until today (and today I played RS3; fishin' sharkies so I can buy another bond in order to enjoy these forums; shame they don't offer bonds in OS so I could fish over there to pay for mems).

Pkers HAVE a reason to go to wildy... to pk. They need more reason than that and they aren't really pkers at all.. they're wannabees.
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

22-Mar-2014 23:10:22 - Last edited on 22-Mar-2014 23:11:47 by Angel2D4

Oblv XB

Oblv XB

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Oh and hey nem.. don't try to lay this on 'skillers' or 'pvmers'. This is ALL ME and MY opinion.

As to your 'no lifer' comment. Hun, if you're going to try to insult at least do it right.

I'm not a no lifer... I'm a PRO no lifer.

But, again, before you claim I no life the game, there are things you could check to see that I've not played in MONTHS until today (and today I played RS3; fishin' sharkies so I can buy another bond in order to enjoy these forums; shame they don't offer bonds in OS so I could fish over there to pay for mems).

Pkers HAVE a reason to go to wildy... to pk. They need more reason than that and they aren't really pkers at all.. they're wannabees.


it amazes me to see how ignorant you truly are; Pro No lifer huh? no wonder probably working on forum post count to attain a forum mod position just so you can feel important. no wonder people say you give headaches. you clearly talk out your ass :D

btw, you're not acting your age at all and im assuming you're what 26-35[probably older]? thats a tad bit embarrassing don't you think?.

edit: pkers don't have a reason because there isn't action and when there is action, well it gets ruined shortly by people like you who tend to be foul about things and ruin the fun of things :) . What a laugh - although runescape isn't my main game or life, i don't know why you continue to brag about your a-log and begging me to look you up or something.

no one really cares; If you haven't been on then whats the point of telling everyone that? You clearly need attention. Alas i'll just let you be, its pointless having a discussion with someone that cannot understand both sides of the spectrum or at least keep it up to par with another.

=] good day.
UNBAN 3RD AGE MAGE.
BRING BACK JACK!

22-Mar-2014 23:41:00 - Last edited on 22-Mar-2014 23:44:30 by Oblv XB

Dooby4

Dooby4

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Red chinchompas really need to become black chinchompas. Currently the red chinchompa has no purpose.

Hunters do not want to risk losing their chinchompas when they could catch them safely

Chinchompas do not drop, so why would a pker waste their time looking for chinchompa hunters?

23-Mar-2014 00:01:35

Oblv XB

Oblv XB

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Red chinchompas really need to become black chinchompas. Currently the red chinchompa has no purpose.

Hunters do not want to risk losing their chinchompas when they could catch them safely

Chinchompas do not drop, so why would a pker waste their time looking for chinchompa hunters?


....the wilderness isn't safe. it's not suppose to be. Please stop complaining; and yes i'd prefer to get chinchompas off a barrage and chin pile from another person when i kill them
UNBAN 3RD AGE MAGE.
BRING BACK JACK!

23-Mar-2014 00:22:16

Angel2D4

Angel2D4

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Yes nem, you do that... and go right on believing that YOU are the only one who could possibly know what the wildy (or the game for that matter) needs, while I lmao at every failed attempt to 'rejuvenate' the wild.

Me? I'll simply agree with Transcendent as he's the only one so far (that I've seen) who actually has a REAL grasp of the situation.
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

23-Mar-2014 00:22:59 - Last edited on 23-Mar-2014 00:25:52 by Angel2D4

Angel2D4

Angel2D4

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When Jagex and PKers are ready to listen to skillers about making the wild full of players you let me know, and I will give you ideas that will work, and its not going to be built around making victims of skillers who don't want to PK.

The wild can be built for PKing, but any ideas anyone has of making skilling the bottom of PKing pyramid will never work.

If you want the wild to have skillers in it, you have to make it so skillers won't get killed by PKers a majority of the time, so they can profit and will want to be there. Trying to make skillers fodder will just result in an empty wild.

If PKers want someone to kill, then Jagex better change their ideas of how the wilderness really works, and stop thinking they can built it with skillers at the bottom, and start building it around getting PKers to fight other Pkers. That is the only way a wilderness rejuvination project will ever work, is if the wild is built around making PKers targets of other PKers.

Meanwhile, I'll be staying out of the wild.
If you don't like the risk, stay out of the wild. Well I am, so why do PKers tell me to stay out if I don't like the risk, then try to get Jagex to increase the risk, remove 1 and 3 iteming, and think its going to work? Players aren't going with 1 or 3 items because they like risk, and if they can't keep 1 item or 3 items, they will bring no items and risk nothing.

So if you want players to risk, you are going to have to make those who are risking be PKers, not skillers who don't want to fight other players.


Quoting a PERFECT post. :)
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

23-Mar-2014 00:25:28

Transcendent

Transcendent

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To get players into the deeper wild with risked items I suggest Jagex add portals which teleport players into the deep wilderness to random locations so the spots can't be camped.

Add an incentive to use these portals. Make any player who uses these portals get a stats buff, for combat or skilling which lasts half an hour.

Have players pay to use the portals, and when they are teleported they are given a random reward they have to escape the wild with to keep.

The amount they pay to use the portal effects their potential reward.

The potential rewards, in addition to stat buffs would be a chance to get a piece of armour or weapon, resources, food, herbs, or other items, sometimes worth less than the cost of using the portal, and sometimes worth more than what someone paid to use the portal.

The risk is you get Pked before you get out of the wild with the items. You paid to use the portal so you risked before using the portal, and the reward is gaining stat buffs and valuable items which you need to escape the wild to keep.

I hate PKing and even I might try this as long as the teleport destinations truly were random and could not be camped, so there would have to be a lot of possible teleport destinations and it would need to be really random as to where in the wild it would send you, and the potential rewards would have to be really good, but not always a profit.

Pkers would be kept busy moving around the wild trying to find a player who just teleported via the portal, while players who used the portal would either have gained combat stats buffs or skilling buffs plus an item or items each time they used the portal, which would also have the effect of working as a GP and/or item sink.

Want players to risk items? Make another portal for risking items, with a chance the items convert to something better or worse each time they go through the portal, and with the same random wild teleport.
Hi.

23-Mar-2014 00:38:54

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