Forums

Dev Blog: Content Poll #35

Quick find code: 380-381-203-65658217

Mod Ronan

Mod Ronan

Jagex Moderator Forum Profile Posts by user
Hey everyone,

Thank you for all of the feedback so far. We've made the following changes to the blog:

  • Added a question for the max cape (should it have the stats of the fire cape?).
  • Changed the skill total world requirements to 1250, 1500, 1750 and 2000.
  • Replaced the question about water jug packs with a question about plant pot packs.
  • Expanded on the wild dog charm.


  • A few people are wondering why we are not allowing the max cape to be used as a cosmetic override or having it be usable as a number of different capes. To expand on this a little...

    We want to make sure that every item in Old School is easily distinguished and it is easy to understand what different items to. This rules out cosmetic overrides completely.

    It also means that we would need to create a visually unique version of the max cape for every best-in-slot cape currently in game if we wanted the max cape to be ideal everywhere. We would also need to add additional restrictions to some versions of the cape. This is not something that we are willing to do for the max cape. While we want people to be able to use their cape and show off their achievement there are a number of complications that come along with trying to make it equal to every best-in-slot cape in the game.

    We may attempt something like this for the completionist cape when the time comes where we offer it. For now, the offer of a max cape with the stats of either trimmed skill capes or the fire cape will remain.
    @JagexRonan

    29-Jul-2015 13:32:14

    menacemenace

    menacemenace

    Posts: 20,291 Opal Posts by user Forum Profile RuneMetrics Profile
    I think the max cape would be the only cosmetic override item in the game should it be allowed to use a fire cape/ ardy cloak/ ava on it, giving the max cape the use of only one of these BIS capes. Also I don't think changing the colours of the max cape 3-4 times from the base one would be so difficult, no?

    I don't think that's too much to ask for, considering the amount of time put in to get maxed total level in the first place.

    As a side note, please add plant pot packs to the farming question :) !

    29-Jul-2015 13:36:53 - Last edited on 29-Jul-2015 13:38:06 by menacemenace

    Jjozzie
    Jun Member 2005

    Jjozzie

    Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
    Mod Ronan said :
    stuff


    It's a shame that's the case. It's not like someone is hiding bandos armour behind pink robes. The only place I could see where anyone would complain about this is in the wilderness and with what little bonuses each cape gives I can't see any clear advantage in "hiding" a certain cape in a max cape, especially when it costs over 2m.

    Also where are the servers going to be in the total level worlds?

    29-Jul-2015 13:56:30 - Last edited on 29-Jul-2015 13:59:21 by Jjozzie

    cVesper

    cVesper

    Posts: 813 Gold Posts by user Forum Profile RuneMetrics Profile
    Renacido Two said :
    Main Collin said :
    I dont think sara should drop an item that takes away darkness. thats the whole point of zamorak...dark & evil.


    Forget the lore, this is a QOL update. Some people don't even go there because too dark and if you try to up the brightness, then everything but the game is too bright. Obv those don't want it won't buy/use it but it'll be a blessing to all others. I don't know why anyone would vote against helping others with a QOL update. I'm voting yes

    Btw the darkness was removed on RS3 years ago, for a reason


    It's called lore and it is what holds fantasy games together. If you really find zammy so dark that it's making the boss more difficult I sincerely suggest glasses. Or adjusting your in game darkness. Kril is a demon from hell, zamoraks General shrouded in darkness deep inside a dark fortress of zamorak followers. You want to throw that lore away cuz you have seeing problems? Zammy is my highest GWD boss KC. I've never heard of anyone complaining about not being able to see until this dev blog and quite frankly it's just noobs asking for handouts to make zammy godwars less "annoying" when in reality all this will do is give Sara more profit to farm and destroy zamoraks lore. Even my pet kril's chat I say "how's life in the light?" You'd be destroying that too. Pointless waste of dev time and lore

    29-Jul-2015 13:59:41

    cVesper

    cVesper

    Posts: 813 Gold Posts by user Forum Profile RuneMetrics Profile
    Renacido Two said :
    Main Collin said :
    I dont think sara should drop an item that takes away darkness. thats the whole point of zamorak...dark & evil.


    Forget the lore, this is a QOL update. Some people don't even go there because too dark and if you try to up the brightness, then everything but the game is too bright. Obv those don't want it won't buy/use it but it'll be a blessing to all others. I don't know why anyone would vote against helping others with a QOL update. I'm voting yes

    Btw the darkness was removed on RS3 years ago, for a reason


    It's called lore and it is what holds fantasy games together. If you really find zammy so dark that it's making the boss more difficult I sincerely suggest glasses. Or adjusting your in game darkness. Kril is a demon from hell, zamoraks General shrouded in darkness deep inside a dark fortress of zamorak followers. You want to throw that lore away cuz you have seeing problems? Zammy is my highest GWD boss KC. I've never heard of anyone complaining about not being able to see until this dev blog and quite frankly it's just noobs asking for handouts to make zammy godwars less "annoying" when in reality all this will do is give Sara more profit to farm and destroy zamoraks lore. Even my pet kril's chat I say "how's life in the light?" You'd be destroying that too. Pointless waste of dev time and lore

    29-Jul-2015 13:59:42

    Renacido Two
    Jul Member 2018

    Renacido Two

    Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
    cVesper said :
    Renacido Two said :
    Main Collin said :
    I dont think sara should drop an item that takes away darkness. thats the whole point of zamorak...dark & evil.


    Forget the lore, this is a QOL update. Some people don't even go there because too dark and if you try to up the brightness, then everything but the game is too bright. Obv those don't want it won't buy/use it but it'll be a blessing to all others. I don't know why anyone would vote against helping others with a QOL update. I'm voting yes

    Btw the darkness was removed on RS3 years ago, for a reason


    It's called lore ...whiners...snip


    In with the QOL, forget the ignorant and ultra-conservatives. What's so hard about don't use it if you don't care for it? It's the non-intensive creation of one item that lasts forever. You don't know the situation of others and by your attitude, you care about no one. So be it. However, others now have the chance to help others. Think about someone who may have a real problem with this. Anyone logical would want to avoid suffering miniscule compounding damage to the eyes each time you go to an area, just like you would avoid watching movies in dark rooms too often. Glasses? Show me an affordable, customizable pair of glasses that makes stuff brighter and the surroundings dimmer.. If there were such a thing, do you think this concern would arise in the first place? Ignorance to eye care is what results in people needing glasses.

    If lore is so important, then consider that the godwars is over, zammy is no longer fully focused on the area and the darkness can hence be purged. This shouldn't be necessary because it isn't that painful to accept that Sara produces light.

    29-Jul-2015 14:08:08 - Last edited on 29-Jul-2015 14:12:55 by Renacido Two

    cVesper

    cVesper

    Posts: 813 Gold Posts by user Forum Profile RuneMetrics Profile
    Renacido Two said :
    cVesper said :
    Renacido Two said :
    Main Collin said :
    I dont think sara should drop an item that takes away darkness. thats the whole point of zamorak...dark & evil.


    Forget the lore, this is a QOL update. Some people don't even go there because too dark and if you try to up the brightness, then everything but the game is too bright. Obv those don't want it won't buy/use it but it'll be a blessing to all others. I don't know why anyone would vote against helping others with a QOL update. I'm voting yes

    Btw the darkness was removed on RS3 years ago, for a reason


    It's called lore ...whiners...snip


    In with the QOL, forget the ignorant and ultra-conservatives. What's so hard about don't use it if you don't care for it? It's the non-intensive creation of one item that lasts forever. You don't know the situation of others and by your attitude, you care about no one. So be it. However, others now have the chance to help others. Think about someone who may have a real problem with this. Anyone logical would want to avoid suffering miniscule compounding damage to the eyes each time you go to an area, just like you would avoid watching movies in dark rooms too often. Glasses? Show me an affordable, customizable pair of glasses that makes stuff brighter and the surroundings dimmer.. If there were such a thing, do you think this concern would arise in the first place? Ignorance to eye care is what results in people needing glasses.

    If lore is so important, then consider that the godwars is over, zammy is no longer fully focused on the area and the darkness can hence be purged. This shouldn't be necessary because it isn't that painful to accept that Sara produces light.


    Because it's a tradable item that adds value to saradomin (already the #1 money making boss in GWD) and is unnecessary.

    29-Jul-2015 14:23:40

    Dieptepunt
    Feb Member 2020

    Dieptepunt

    Posts: 46 Bronze Posts by user Forum Profile RuneMetrics Profile
    I really like the idea of the Max Cape, it's a great way to show you achieved max total. I do agree with the fact that it should have great stats, as long as they don't surpass the Fire Cape's stats.

    The Barrows interface is also a great idea - especially for logs and when you want to show your loot to friends.

    I LOVE the Fishing Trawler suggestion, Fishing is one of my favourite skills and I always felt that Fishing Trawler didn't get the love it deserved: Sea Turtle and Manta Ray are quite good food options and I hope to see them become more common this way. I just wonder how it will look!

    Wild Dog Charm is a great idea, certainly will make Slayer easier.

    The QoL Farming updates are also really great (I suggested the increase of bucket limit, thanks for adding the question to the list, it's really appreciated) as it will make making super compost for Farming runs a lot more efficient. Same goes for plant pots.

    The only thing in this Content Poll I don't agree with is the requirements for certain worlds, I believe the worlds are fine this way as they are usually not too crowded.

    29-Jul-2015 14:29:32

    Renacido Two
    Jul Member 2018

    Renacido Two

    Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
    Well, a guy who said he created the idea pages back was suggesting putting it as a zammy drop. That was what was originally proposed on the question answer stream. Zammy drops are quite bad right now. I think his idea was like Kril is made of a dark core, you get the core and shatter it then darkness goes away.

    Btw, your concern was that it would make Sara more profitable. For that to happen, the item would need to sell well, which requires demand. That would imply that people actually want/need the item. On the other hand, suppose it's nearly-useless as you claim and then it wouldn't sell well and wouldn't impact profit very much. So there's no loser here. Dev time shouldn't be a factor. It should just be drawing an item and making it change a number setting that corresponds to darkness.

    Please forgive my remarks earlier but I feel strongly about QOL - not just any QOL because some of them do give heavy advantages by making things faster. This, on the other hand, doesn't speed up anything. It isn't contributing to easy-scape but rather save-me-health-and-money-in-future-scape.

    29-Jul-2015 14:32:39 - Last edited on 29-Jul-2015 14:53:43 by Renacido Two

    Quick find code: 380-381-203-65658217 Back to Top