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Dev Blog: Content Poll #35

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EllingerMain

EllingerMain

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Tank All Day said :
Total level worlds? Where are the people screaming "it will split the community!!!" Hypocrites...


At least they didn't mention VIP worlds. :P

Hutchens said :
ya jking said :
what happened to xp counter/drops that were passed in poll #34?
They're currently in development


Same goes with adding the rest of resizeable mode features like zooming and resizing the chat box, and adding the GE price history to the official website from months ago...

28-Jul-2015 23:31:22 - Last edited on 28-Jul-2015 23:35:34 by EllingerMain

Main Collin

Main Collin

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i dont think that certain items should be more/less scales than others from zulrah. the drop rates of tanz fang, magic fang, serp visage are all equal (If i remember right) so they should all be equal scales. I dont think sara should drop an item that takes away darkness. thats the whole point of zamorak...dark & evil. The total worlds are cool, except I dont want my home world to be turned into a 2k + total world & i'll never be able to log in it lol

28-Jul-2015 23:38:50

Renacido Two
Jul Member 2018

Renacido Two

Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
Main Collin said :
I dont think sara should drop an item that takes away darkness. thats the whole point of zamorak...dark & evil.


Forget the lore, this is a QOL update. Some people don't even go there because too dark and if you try to up the brightness, then everything but the game is too bright. Obv those don't want it won't buy/use it but it'll be a blessing to all others. I don't know why anyone would vote against helping others with a QOL update. I'm voting yes

Btw the darkness was removed on RS3 years ago, for a reason

28-Jul-2015 23:45:35 - Last edited on 28-Jul-2015 23:53:52 by Renacido Two

EllingerMain

EllingerMain

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My suggestion for the total level worlds is to change the 1,250 one to 1,500. It seems to be more balanced this way. Or just add a 1,500 world to the list.

My logic: 1,000 total level to 1,250 isn't much, but then jumping from that to 1,750 seems a big extreme. 1,000 to 1,500 is moderate, then getting to 1,750 should take around same time as getting from 1,000 to 1,500 was.

28-Jul-2015 23:52:35 - Last edited on 28-Jul-2015 23:53:41 by EllingerMain

Compton
Mar Member 2024

Compton

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Waby said :
You have to understand that a completionist cape on old school wouldn't take much time to obtain in addition to the max cape.


I highly doubt that would pass, we'll have to see how this one goes though obviously. Personally, I don't think they should introduce the uber cape until there is a lot more completionist content in the game(zeah?).

Very controversial dev blog, should be interesting. :)

28-Jul-2015 23:56:48 - Last edited on 28-Jul-2015 23:59:19 by Compton

Waby

Waby

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Compton said :
Waby said :
You have to understand that a completionist cape on old school wouldn't take much time to obtain in addition to the max cape.


I highly doubt that would pass, we'll have to see how this one goes though obviously. Personally, I don't think they should introduce the uber cape until there is a lot more completionist content in the game(zeah?).

Very controversial dev blog, should be interesting. :)


I wasn't suggesting a completionist cape be added or polled.

All I said was that it wouldn't require much more time to obtain, so there wouldn't be much difference between that and a Max Cape.

29-Jul-2015 00:16:19

Hutchens
Jun Member 2014

Hutchens

Posts: 6,002 Rune Posts by user Forum Profile RuneMetrics Profile
Saxo said :
Slash said :

Give me a good reason why after thousands of hours getting max stats, that we shouldnt be able to get a cosmetic cape that shows people have all 99s



Original message details are unavailable.


What I will absolutely vote no to is max capes. These capes simply add more of this very toxic ''no xp waste'' mentality to the game, which I personally see as a big threat to the game. The capes are also not needed, people who have achieved level 99 in each stat already have access to every piece of content in the game basically, that's enough to me. A cape would only be used to show off and add more of the toxic mentality mentioned above. Should they pass, please don't ever make them the best cape in the game, just keep the stats the normal skillcapes have.


heritage put it quite nicely. Also you already have your 99 capes to show off your achievements, no need for further crappy updates to further intoxicate our community with xp waste crap.
You do realize you don't have to play the "no xp waste" way, right? Some love to and others don't, it doesn't mean it's a bad thing. It's not like a cosmetic cape will encourage others to drop what they find fun to spend 2.3k hours grinding skills they hate.
2004 Veteran
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Maxed OSRS 2/20/16
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@HutchensRS

29-Jul-2015 00:20:39

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