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Dev Blog: Deadman Mode v2

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Opalkoboi3

Opalkoboi3

Posts: 59 Iron Posts by user Forum Profile RuneMetrics Profile
I really like the idea, but i was thinking that maybe to make getting around a bit harder and to add challenge to the mode, could teleports be disabled?
This would disable everything except:
-All teleportation jewellery
-Spirit trees
-Fairy rings
-Gnome gliders
-Balloon transport systems
-Basic ships (not sure about charter ships)
-Any other kinds of non-magic teleports.

I feel that this would bring the focus more to questing, as a lot of these cannot be used without certain quests having been done. Also, it would make the game more strategic, as you'd have to plan routes to get to certain locations and would really bring the focus back to some of the things that i feel have been abandoned in osrs/rs3 that may have been popular before a certain update/etc.

In addition to this, I also feel that getting magic exp 5x as fast would make unlocking these levels for teleports a breeze and would make the game far easier.

Anyway, when you look at the amount of areas that magic can teleport you to, including the amount of poh (should they be activated) locations, it seems to me that escaping fights/pursuits and getting around quickly would be too easy for a pvp mode. Not sure about disabling ancient/lunar magic, though; i'd imagine that the latter would be useful for alliances.

Thanks
Opalkoboi3

07-Jul-2015 03:44:23 - Last edited on 07-Jul-2015 03:53:49 by Opalkoboi3

FamilyGuy

FamilyGuy

Posts: 735 Steel Posts by user Forum Profile RuneMetrics Profile
I'm getting tired of seeing updates about pvp. After all the pvp updates you have done, it's clear not many people want to pvp anymore. I'll vote against this because this isn't a update that like 70% of the population will play

07-Jul-2015 04:48:50

Azarael

Azarael

Posts: 1,688 Mithril Posts by user Forum Profile RuneMetrics Profile
FamilyGuy said :
I'm getting tired of seeing updates about pvp. After all the pvp updates you have done, it's clear not many people want to pvp anymore. I'll vote against this because this isn't a update that like 70% of the population will play

Or you could look at the results of the vote after a few days and if it has a high % for yes then vote yes and if its mostly no then vote no? Why hurt players that want it just because you THINK most people don't want it.

07-Jul-2015 05:17:03

MeowtainDew

MeowtainDew

Posts: 133 Iron Posts by user Forum Profile RuneMetrics Profile
Never had much interest in PVP and this mode won't get me to gain any interest considering how much higher the stakes are.

Sounds to me like you basically grind in the safe areas until you meet a certain combat criteria. Now imagine when someone has grinded away, then steps out and gets killed soon after.
It's only fun if you are winning and killing people, not when you die. I see this mode as popular in the beginning and but many will quit after their stats get reset (or halved whatever) upon death. There will only be a few hardcore players left and the mode will die out.

This mode divides our current player base as well...not to mention (in my opinion) waste of development time which can be utilized to improve the main game in many ways.

07-Jul-2015 05:19:14

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